Eon, the Traveler (champion concept)
More detail will be added later, I'm just short on time.
Short Insite:
Eon is an Alien who has crossed the universe in search of meaning for himself. He is psychic and uses it to salk and observe others while trying to learn about the planets he visits.
He is a flying champions
I want a champion who can fly, but move like a grounded champion. Currently all flying champions are so lackluster in their movement that its really ugly; Syndra, malzahar etc. TI want one who can fly around but not look so bad.
Kit:
He uses no mana, psychic enegery isnt magic
Passive:
Silent Stalker
Anytime Eon is not visible and near by, enemy champions fall asleep for 2 seconds. If they are attacked this is nulled out. This gives him time to escape if someone nears him. +50 move speed if out of battle and in jungle. He's an Alien he needs to be fast as not to be seen. Both of the Passives only work if he is out of sight for 15-20 seconds. So even if he is not in battle, but is seen, the passive no longer works. So if you are following him and have had vision on him for 15-20 you won't be affected. But should he outplay you and you lose him, Then you are on your own.
**Q: ** Psychic force
Shoots out a ball/wave of psychic energy which hits champions and knocks them back.
W:
Kinetic pull/push
A skillshot, which if hit can push or pull an enemy champion/ minion/ or allied champion in any direction for a few seconds.
E:
Mental block
Shields himself from all damage for a few seconds. Sort of puts a shield in front of him, but it's on him only and not on the ground. anyone behind him won't be hit, but if the enemy is behind him he can still take damage.
I'm having trouble with his ultimate, but if anyone has suggestions please post!.
R:
Mental foresight
meditates in place while flying and brings down a meteorite from space and to his location, Then the player can control the direction of the meteorite until it find someone to hit, can only be countered if he is killed or chooses to end the control over the meteorite. He does not get full map view so he has to follow the meteorite and can't see himself. So if anyone is near him he can be killed easily if you don't have good control.
_**Other Player suggested kits: ** _
>Passive. Not of this World. Eon's auto attacks are imbued with psychic energy which displaces enemies hit and applies a stack of Psionics (Max 3 Stacks) Enemies hit by Eon's auto attacks are moved a teemo / 2 teemo / 3 Teemos (Can be activated to switch from a pull to a push) at each stack and slow enemies by 5% for 1.0 seconds. Eons auto attacks can be fired into the over world and travel a distance of 300 units past his auto attack range dealing half damage and dissapearing upon reaching their threshold.
The Q. I like the idea of an ability that can displace enemies while not be as game changing as a Blitz Hook I would make it something like
Psychic Force: Passive. Eon Stores Charges of psionic energy over 10 Seconds /9/8 (Max 3) While Eon has stacks of Psionic energy he gains +15/25/35 ms (just a thought) Active. Eon depletes a charge to fire a skill shot( a sphere) that pushes any enemy it hits away from him by a distance of 1/2.5/4 Teemos and slows them for 10% for 1.0 Seconds (the scaling of the distance moved by the sphere is based on Stacks, not ranks)
The W i love the idea of being able to further displace enemies or peel for your allies / save them by pulling them that slightly needed distance id make it like this. W. Kinetics: Active. Eon marks a target ally or enemy champion and they begin to acquire stacks of psionic energy over 5 Seconds (Max 3) at 3 stacks he can then re cast Kinetics to fire a skillshot from the target (If within range) that will move them 2/3/4 Teemos in that direction. If the target was facing the direction moved it gains 10% move speed for 1.5 seconds if the target was not facing the direction moved it is slowed by 10% for 1.0 seconds. Casting the skillshot removes the mark.
E. I actually like the idea of there being a champ with a slightly moveable wall not having to remain on him, it could make for some interesting plays E. Mental Block Eon places a mental shield around himself that blocks incoming damage (including damage from skillshots but not effects) for 3/4/5 seconds. Enemies behind Eon will not be hit and targetable abilities will prioritize Eon while his shield is up.
R. Psionic Maelstrom: Eon Begins to meditate in place and focuses his energy, pulling a meteorite from the very sky. after channeling for 6 seconds a metorite strikes down on target location dealing X/X/X magic damage within the center and half on the surrounding area, Eon can then move the asteroid by pressing R and it will stun for 1.5 seconds and deal damage to the first enemy it collides with. If eon is Crowd controlled or Moves during this time, the meteorite stays in place for 5 seconds, giving allies in a radius +10% movement speed. >
-Suggestion by Senior Weazel (NA)