Champion Concept: Kapunahoi, Protector of the Isles
#Kapunahoi, protector of the Isles
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Serpent Isles Mage
Theme: https://www.youtube.com/watch?v=je7QNRQZpxY
#Abilities
Passive: Hot Spot
After standing still for 1.75 sec she begins to connect with the earth reaching to the magma. After this duration she creates a 175 unit radius AoE (that deals minor DoT) expanding 25 units per sec up to 275. Moving stops the expansion. In this AoE she gains flat bonus damage and range on her next ability as long as she remains inside. AoE disappears after casting an ability or leaving it putting it on a 25 sec CD.
Q - Congealed Lava: Range: 800? CD 16/15/14/13/12
Passive: The longer she remains in on Hot spot or Lava Vent the more flat Armor and Magic Resist bonuses she gains up to a cap (Ex. 5 bonus resistances per 2 sec). Each ability cast grants her 5% bonus resistances up to 45% bonusess as long as she remains in Hot Spot or Lava Vent. Moving from Hot Spot or Lava Vent removes the bonuses placing the Passive on a 40/36/32/22/12 sec CD. Active: Kapunahoi lobs a glob of partially congealed lava to a target location dealing damage on impact. While standing on Lava Vent, after the first Q cast, for the next 8 sec she can cast Q up to 5 more times. If cast 5 times within 8 sec Lava Vent will be consumed.
W - Lava vent: Range: 600? / 100 unit radius
Creates a small crevice hole in the ground. It spurts lava up every 3 sec dealing a burst of damage. The timer is reduced by half when enemies are on top of it. Standing over 1 will greatly reduce all her CDs once per 45 sec and replenish 10/12/13/14/15 mana per 13.5% of Vent's duration up to 75 mana before being consumed. Can have up to 8 on the map at once. Vents' duration scale with R's rank: 25(base)/60/90/120 sec duration.
E - Magma Flow Fissure: Range: 900 + 400
She cracks the ground creating a rushing fissure in a linear AoE in a target direction dealing damage. After a delay, slow moving magma spreads out 150 units perpendicular from the fissure and extends the length by 400 in a linear AoE. It remains in place for 7 sec dealing DoT. Can be cast from Lava Vents. If the initial fissure contacts a Lava Vent, The Lava Vent it will shoot its own. If within 900 units of another Lava Vent, the fissure will shoot in that direction, if not then parallel to the previous. Fissures reduce the duration of Vents by 20 sec.
R - Catastrophic Eruption: Range: Self
Roots herself as she channels over 2 sec. Over the duration of the channel she creates impassable terrain around herself knocking units back as it builds up to a 450 unit radius and creates 3/4/5 additional Lava Vents (pass the cap) at 600 radius over the 2 sec. Once she completes the channel she Erupts becoming Untargetable as she deals damage blasting burning ash in a 500 unit radius over 1.75 sec. All Lava vents on map erupt in a 300 unit radius as well. For the next 3 sec as long as she remains in place the terrain remains, but she is targetable and can cast abilities. Ability casts will not activate move commands, but entering a regular move command will, ending the ult: Removing terrain and extra Lava Vents.
#Lore Kapunahoi is an ancient spirit that has protected the Serpent Isles for millennia. Many decades ago she went into a deep slumber, seduced into it by a native when her protection became a bit overzealous.
Now she has begun to wake back up. While she is still not fully awake enough to always release her full power, she has enough consciousnesses aware to know that she will need more strength in order to fully wake up.
She has sent her conscious around the world through the magma in search of a source of power to return to her post as the Serpent Isles Protector.