This stupid "Solo carry" idea loses games! TDMers need to uninstall

HavokDash·10/27/2017, 12:06:00 PM·3 votes·544 views

I really fking hate it. sorry for the language but I am getting incredibly frustrated and...yes....Toxic.. Over this pathetic idea of the "Solo carry" Riot pushes this stupid fking idea where ONE person has to get fed while the rest of the team starves. And what does that get us? Losses. Players get one or two kills, and the "Solo carry" attitude kicks in. Suddenly they are "too good" for thier team. They see their team as beneath them. So they start running off solo, chasing their own kills. They avoid grouping with the rest of the team and start referring to thier teammates as "Trash" And of course the team wants to be the "solo carry" and to do that, they need kills. So rather than pushing towers and taking dragons they are spending 30+ minutes just sitting in lane farming kills -Get kill -Back to base -get item -return to lane -wait for kill to show up -chase kill -get kill -Repeat!

NOWHERE in that proccess do they take towers. So I have had 30 minute games where the team will have 20-30 kills...And NOT A SINGLE enemy tower is touched. These god damn TDM kids need to uninstall. They dont care about winning, Only how padded their kda is. So they will sit there and chase kills all over the map, but they will never go after towers, they will never really group with their team, but they WILL be happy to call KS on anyone that gets a kill (other than them) I started out Silver 4, I am now sitting at S5, 0LP. Most of my matches lost because while the enemy team focused our towers and dropped them like they werent even there, mowing through our inhibs and towers like nothing. What was our team doing? All 4 other players chasing ONE kill across the entire map and telling how I am "inting" trying to defend the base/remaining towers against a 4 man onslaught.

Riot i hate your stupid fking "Solo carry" mentality. Stop pushing this attiitude, it turns a TEAM game into a god damn free for all. People are happy to throw the match as long as they can point to KDA and go "But I got most kills, so...worth!" Lost count how many times I have been flamed because I dont have alot of kills...AS A SUPPORT Support is not a Kill-focused role, it is about keeping the rest of the team alive. The fact that I have to repeat this fact over and over again shows how braindead stupid this community has become. They hunt the kills they ignore the towers They flame support for not having 20+ kills like them (of course if they do get fed, they will turn around and completely ignore the fact....SUPPORT KEPT YOU ALIVE LONG ENOUGH TO GET FED) and sit there talking about how "useless" their support is.

I am sorry for the rant but I am getting really pissed off. The game itself is good, this community however isnt worth the wasted oxygen, too full of themselves and completely discount anyone that isnt kissing their ass.

Again, appologies for the rant but I am at the end of my rope. Game after game lost because people seem to think "destroy the nexus" is an OPTIONAL condition for Victory. As long as they score enough kills, the game will give up and automatically declare them the winner.

9 Comments

Apost10/27/2017, 1:42:49 PM4 votes

The problem is the division you are in. Low elo players don't quite understand the importance of things so they just fall into the "COD mentality" which is "Let's get all the kills". Once you find yourself in better ranks teamwork and strategy are more prevalent.

But hardcore ranting about your team, while sometimes can be just, is pointless. You can only improve yourself and not your teammates and by taking a look at your recent games, there are some things that should be changed.

First of all, let's start with your most played champion Soraka . 34% win ratio in 32 games is quite bad so something must change.

Let's start with the masteries: **Cunning ** Wanderer, Secret Stash, Meditation, Bandit, Intelligence, Windspeaker's Blessing Resolve Recovery, Tough Skin, Runic Armor, Insight

Are by far the best choices, Ferocity is weak on Soraka since she is a utility support, you want to heal your team not kill the enemies.

Runes: 9x Greater Mark of Armor 5x Greater Seal of scaling Health (or flat health if you want) 4x Greater Seal of scaling Mana Regen (or flat it's your choice) 9x Greater Glyph of scaling Magic Resist 1x Greater Quintessence of Health 2x Greater Quintessence of Health Regeneration

This way you will be relatively healthy enabling you to heal even more.

Your Soraka builds are a bit of a mess as well Start: item 3301 item 2003 Rush: item 3504 item 2049 item 1001 Mid game: item 3107 item 2302 item 3111 item 3364 Finish off: item 3083 item 3190(if enemy team has a lot of AOE dmg) item 3222 (good Vs single target cc, like Thresh Death sentence)

Finally your summoner spells are typically summoner 4 summoner 3 . Only take summoner 7 if you adc is going to run summoner 21

As for your abilities start Q -> W -> E and max W>Q>E

Your Janna should pretty much look exactly like that on masteries/runes/build/summoners, minus the item 3083

Finally Zilean, this old guy is quite weak at the moment but if you so wish to play him

Masteries: Ferocity Sorcery, Expose Weakness, Vampirism, Double edged sword, Piercing Thoughts, Deathfire Torch Cunning Wanderer, Secret Stash, Meditation, Greenfather's gift

Runes: 9x Greater Mark of Magic Penetration 9x Greater Seal of scaling Health (or flat health if you want) 9x Greater Glyph of Ability power 2x Greater Quintessence of Armor 1x Greater Quintessence of Ability Power

Build (suggested)

Start: item 3303 item 2003 Follow up with: item 3098 item 1001 item 2049 item 2301 item 3341 Next up: item 3111 item 3116 item 3027 Finish with: item 3135 item 3102

Abilities: Start as: Q,W,E Max: Q,W,E

Cheers