When No One Trades Roles Even After You Asked

Woodakoodashooda··11 votes·5,862 views

Either accept and play the role you have

OR

Dodge the queue.

Trolling your team because you mad over being filled and told "No, you can't have my role" will only ruin the game for you and 4 other people (because everyone knows the other 5 people are going to love the free W) and best case scenario, you lose LP and drop in elo. But you'll likely end up suspended/banned for it.

13 Comments

4 Ever TaIone5 votes

Autofill really is gameplay sabotage lol

Paíntchip4 votes

[{quoted}](name=4 Ever TaIone,realm=EUW,application-id=ZGEFLEUQ,discussion-id=GRKE1AVj,comment-id=0001,timestamp=2018-05-29T10:02:40.812+0000)

Autofill really is gameplay sabotage lol

If you don’t like then don’t play. People like you are gameplay sabotage, don’t waste my time cuz you can’t handle not playing various roles.

I used to trade all the time just so I didn’t have to listen to some stupid kid cry, but even if you do trade, they always suck and hardcore feed anyways. I can count on one hand the amount of times trading actually worked out good.

4 Ever TaIone1 votes

Looks like the north american non-toxicity is a lie

AJStarhiker3 votes

Instead of all-or-nothing on autofill, what if they added a slider option ranging from 'autofill me and get me into game'' to 'I don't care how long it takes for my role'?

Yeah, it might lengthen queue times for one-tricks and specialists, but I think it would help players feel less trapped if the had some choice into how long they had to wait before the system autofills.

Demon King Maou2 votes

Again this wouldn't even happen if "AUTOFILL" Wasn't an option Instead of Forcing players you could add an incentive for supports or w/e role is lacking players Maybe A) Give players 1/3rd of a H-tech Key or B) Give players 1/3rd of a H-tech chest (Add just for this system) or C) Five RP Per Game or D) 1/100th of a Gemstone (play one hundred games filling and you'd get one step closer to that Exclusive)

Riot is being lazy about the whole Balacing & Fairness Aspect making people AUTOFILL is intentional GAMEPLAY SABOTAGE

Umbral Regent6 votes

Again this wouldn't even happen if "AUTOFILL" Wasn't an option

But if Autofill wasn't an option, there'd be longer queue times. Nobody wants that.

Instead of Forcing players you could add an incentive for supports or w/e role is lacking players

First of all, Autofill is in and of itself an incentive. "Play Support/Fill and you won't have to worry about Autofill for a little while."

Second, generally speaking, incentives wouldn't help at all. If people are already throwing shitfits and trolling because "i didn't wanna play Support" - d'you really think they'll play it straight for any other incentive?

[Insert Suggestions here]

All of your suggestions are poised to break a very meticulously moderated economy - Especially the RP reward.

Hextech Keys / Hextech Chests - Hextech Crafting rewards have to be particularly balanced around both of the items current acquisition methods. Key Fragments are radiant rewards from Honor (as well as periodic milestone rewards), meaning your ability to unlock Hextech Chests comes at a steady drip so long as you play by the rules.

And Hextech Chests - at present - are considered as a reward for skillful play. Scoring S ranks on a variety of Champions makes Hextech Chests sparsely earned, and (somewhat frequently) rewarding. Especially considering that, in the course of a month, you can only receive about 4~ Hextech Chests.

And since you don't say anything otherwise, I can only assume that your examples have no limits as to how many times you can earn them, which...Frankly, is a very dangerous proposal given that the more FREE Hextech Loot players are getting means there's less actual money Riot may be earning through Skin/Hextech purchases, meaning they have less money overall to spend on working on the game.


The same especially goes for Riot Points. 5RP per filled/Support match is not even close to a good idea, and would see very, very quick abuse by people who genuinely don't care to play Support or fill.

Again, I'm assuming that there is no limiter on the reward, since you neglected to mention any. A player could easily put in enough time to have various tiers of skins within days, weeks or months, effectively being able to get high cost skins without even considering spending money on it - without any moderation from Hextech Loot or anything similar.

It'd take roughly 90~ matches to make 450RP, 144~ matches to make 720RP, 195~ for 975RP, 270~ for 1350RP, 364~ for 1820RP, and 650~ filled games for 3250RP.

And, generally speaking, the incentive of "play this role that nobody likes for RP" presents what ultimately boils down to an incentive that screams "GRIND FOR SKINS".

That's not a good incentive. At all.

(granted, it may be nice for those who for one reason or another are 25~ RP shy of a skin they'd really want, but, still. Using Premium currency as an incentive is not good.)


For the Hextech Gemstones...That's honestly a little better than the rest, but it still runs some risks. For one, 100 matches for one Gemstone seems a little excessive, and (coupled with the fact that you need 5 Gems for a ward, 10 for one skin) is like the suggestion with RP, screaming "grind matches you don't really want to play to get free skins".

And, that may be all well and good for people who might be at 8-9/10, but in general, giving people long, drawn-out rewards that don't give immediate impact and demand you suffer through hundreds upon hundreds of matches that, for the very purpose being incentivized, you don't find fun...It's not a good idea.


Riot is being lazy about the whole Balacing & Fairness Aspect making people AUTOFILL is intentional GAMEPLAY SABOTAGE

Making people autofill is as much intentional sabotage as playing that sickass new Champion that got updated/released recently.

Autofill has more benefits than just shortening queue times - it makes players leave their comfort zone, whether they're normally the roving Jungler or the "my lane is the only lane that matters" toplaner, having people try new shit - for better or for worse - makes people learn the game better.

You may think it's lazy, but I think it's even lazier to ask Riot to incorporate more and more ways to get free shit...Just to make an understated role look prettier.

Demon King Maou2 votes

[{quoted}](name=Umbral Regent,realm=NA,application-id=ZGEFLEUQ,discussion-id=GRKE1AVj,comment-id=00000000,timestamp=2018-05-29T10:08:29.864+0000)

But if Autofill wasn't an option, there'd be longer queue times. Nobody wants that.

First of all, Autofill is in and of itself an incentive. "Play Support/Fill and you won't have to worry about Autofill for a little while."

Second, generally speaking, incentives wouldn't help at all. If people are already throwing shitfits and trolling because "i didn't wanna play Support" - d'you really think they'll play it straight for any other incentive?

All of your suggestions are poised to break a very meticulously moderated economy - Especially the RP reward.

Hextech Keys / Hextech Chests - Hextech Crafting rewards have to be particularly balanced around both of the items current acquisition methods. Key Fragments are radiant rewards from Honor (as well as periodic milestone rewards), meaning your ability to unlock Hextech Chests comes at a steady drip so long as you play by the rules.

And Hextech Chests - at present - are considered as a reward for skillful play. Scoring S ranks on a variety of Champions makes Hextech Chests sparsely earned, and (somewhat frequently) rewarding. Especially considering that, in the course of a month, you can only receive about 4~ Hextech Chests.

And since you don't say anything otherwise, I can only assume that your examples have no limits as to how many times you can earn them, which...Frankly, is a very dangerous proposal given that the more FREE Hextech Loot players are getting means there's less actual money Riot may be earning through Skin/Hextech purchases, meaning they have less money overall to spend on working on the game.


The same especially goes for Riot Points. 5RP per filled/Support match is not even close to a good idea, and would see very, very quick abuse by people who genuinely don't care to play Support or fill.

Again, I'm assuming that there is no limiter on the reward, since you neglected to mention any. A player could easily put in enough time to have various tiers of skins within days, weeks or months, effectively being able to get high cost skins without even considering spending money on it - without any moderation from Hextech Loot or anything similar.

It'd take roughly 90~ matches to make 450RP, 144~ matches to make 720RP, 195~ for 975RP, 270~ for 1350RP, 364~ for 1820RP, and 650~ filled games for 3250RP.

And, generally speaking, the incentive of "play this role that nobody likes for RP" presents what ultimately boils down to an incentive that screams "GRIND FOR SKINS".

That's not a good incentive. At all.

(granted, it may be nice for those who for one reason or another are 25~ RP shy of a skin they'd really want, but, still. Using Premium currency as an incentive is not good.)


For the Hextech Gemstones...That's honestly a little better than the rest, but it still runs some risks. For one, 100 matches for one Gemstone seems a little excessive, and (coupled with the fact that you need 5 Gems for a ward, 10 for one skin) is like the suggestion with RP, screaming "grind matches you don't really want to play to get free skins".

And, that may be all well and good for people who might be at 8-9/10, but in general, giving people long, drawn-out rewards that don't give immediate impact and demand you suffer through hundreds upon hundreds of matches that, for the very purpose being incentivized, you don't find fun...It's not a good idea.


Making people autofill is as much intentional sabotage as playing that sickass new Champion that got updated/released recently.

Autofill has more benefits than just shortening queue times - it makes players leave their comfort zone, whether they're normally the roving Jungler or the "my lane is the only lane that matters" toplaner, having people try new shit - for better or for worse - makes people learn the game better.

You may think it's lazy, but I think it's even lazier to ask Riot to incorporate more and more ways to get free shit...Just to make an understated role look prettier.

Normally i'd downvote this because our opinions are at an impasse but unlike most replies you put time & effort into this post and make legitimate points the system i suggested would be Abuseable w/o moderation & you'd get people that just play it for "I want this" instead of for the mechanics.. This is Something i did not think of when posting therefore you've earned your upvote.

I just want a system that doesn't suprise you "You've been autofilled" maybe before hand warn the player "Game found Autofill Activated" instead of "Autofill might happen" Or atleast give something that will benefit me as the player for filling other then "You won't fill again" for support mains there is ABSOLUTELY nothing for us other then "100% Support role Garen teed

Karunamon3 votes

But if Autofill wasn't an option, there'd be longer queue times. Nobody wants that.

I would gladly trade longer queues for burning autofill to the ground and salting the earth. 5 minutes of waiting where I can do something else is infinitely better than 20-30 minutes in a doomed game.

It's at least kind of unfair that a support main will get their preferred role literally every time of the time where any other position will get hijacked randomly. And I say this as a support main.

Paíntchip3 votes

Or you know, the lazy ass mods over in player behavior start actually punishing people who troll becsuse they got filled. But naw, they rather just let a machine perma you for mean words (that can be muted/edited), then actually trying to fix a problem.

A Swarm of Koala2 votes

{quoted}

Or you know, the lazy ass mods over in player behavior start actually punishing people who troll becsuse they got filled. But naw, they rather just let a machine perma you for mean words (that can be muted/edited), then actually trying to fix a problem.

If you're talking about the forum mods they can't punish people ingame, just here.

pryda0221 votes

I don’t play adc at all on the rare time (1 or 2 a season) I got auto filled adc I expect a teammate to step up for the good of the team. I state I can fill any other role for the game. If my team ignores or tells me to dodge not trading ect, I just pick something I can have fun with and lock if they don’t dodge and we lose I don’t see that as me trolling cuz as a legit adc player we were gonna lose anyway. The loss is on them

HalcyonDweller5 votes

ADC isn't that hard to play. And you're still expected to try your best. Just pick a safe ADC like Tristana or Caitlyn and just hang out in the back while you dish out damage.

Aneirin1 votes

You don't get a free pass to troll just because your team doesn't want to swap. You can still at least try to play adc.

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