"The Price of runes is a pain-point for new players"

Penta Penguin··4 votes·454 views

Shovels that pain-point into champion and other costs

Can't wait to see how much a new champion costs on release, oh boy...

14 Comments

Visionova2 votes

Champions are a lot more exciting to work towards than "+4.5% Movement Speed" or "0.81% CDR per Level", at least.

SnakDatSmilesBak1 votes

To this day movespeed runes are the most useful things I silent IP on.

AlienPrimate1 votes

What makes them good is you can use them on any champion with any build and get plenty of use out of them.

Funkin Dunkin1 votes

Best way not to be hit? Be faster than they are :D

Sims16191 votes

Where did they say they were going to do that?

SadKill1 votes

They didn't.

DrCyanide1 votes

Yeah, I'm thinking the same thing. The IP has to go somewhere, so unless Riot adds another piece of content available for IP/RP it'll have to be eaten up by champions.

1011001110001 votes

IP for champion announcer packs incoming :^))))))

Funkin Dunkin1 votes

Hextech let's hope

OurLestrade1 votes

It'll probably turn into HotS or something. Major reason I've never gotten into it for longer than a week is the stupid costs.

SadKill1 votes

They probably won't considering it does take a considerable time already to get all the champions without buying any with RP.

Big Lincoln1 votes

they're raising champ costs?

Penta Penguin1 votes

They said the IP/Time sink has to be offset by something else now that Runes are free

zaire901 votes

I think Smite has costs thats like 11k for each champ and that turned me off from it especially when I had to rebuy gods for ps4 rather than me transferring them from the xb1

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