Honest question about balance
I have been trying to find out what the determining factors are for Riot to nerf or buff a champ (or item, or jungle, or whatever) and I haven't been able to find concrete answers. Maybe I'm just looking in the wrong places but I have seen Riot say balance ISN'T determined by: Win rate Pick Rate Ban rate Player feedback Pro players Riot staff favoritism
But i have heard very little on what factors actually determine what needs nerfed/buffed. I would love to be able to have some idea of what to expect in terms of balance, but I feel like I'm always left guessing.
Like i would not have predicted nerfs to sona or fiddle, and i wouldnt have thought a minor AS nerf to zed was what the doctor ordered, so I'm just looking for answers.
Is there any clear cut, definitive factor that comes into play here, or does it just come down to the opinion of some rioters?