I love when people think they carried because they have the most kills...
and then you look at their damage and your support had more damage then them.
and then you look at their damage and your support had more damage then them.
That feel when you have most damage but least kills
That feel when you have most damage but least kills
The feel when you're team calls you useless and you're not doing anything when in end game you have the most damage to champions by far. What a feel.
that feeling when your ADC thinks they hard carried single handedly when you were the tank peeling for them all game

IKR! Every time our ADC is doing well and starts talking shit to the enemy team, about how they are killing them all and how "ez" it is, I stop peeling for them the next couple of fights (not in ranked lol) and let them get reminded that their glass cannon ass is nothing without the team protecting them.
I personally don't have a problem with assassins who get fed and gloat, since they are getting the kills 90% of the time on their own. But when the person sitting behind 4 teammates and right clicking the entire game decides to get cocky and act like they're the shit, I let them know who they really are.
every god damn time. even when we get stomped, i have the most damage haha i love this champion
not a gif? :(
jack sparrow gifs are great (especially that one)
Why is support doing so much damage, and how did they get so many kills without doing any damage?
Why is support doing so much damage, and how did they get so many kills without doing any damage?
Getting that human cs,
Why is support doing so much damage, and how did they get so many kills without doing any damage?
Karma support does a ton of damage - but I always try to back off of getting kills.
Say me and my adc are dueling the enemy bot lane, but the last hit goes to the jungler who shows up out of no where and gets that last hit and the kill. We did the damage, he just showed up for the final blow.
imo, karma's ult q combo does way too much initial damage. they should increase the slow a little and shift some of the initial damage to the second proc.
[{quoted}](name=I Main Swain,realm=NA,application-id=cIfEodbz,discussion-id=ptLvdgjF,comment-id=000000010000,timestamp=2015-06-17T02:02:21.969+0000)
imo, karma's ult q combo does way too much initial damage. they should increase the slow a little and shift some of the initial damage to the second proc.
If they took her any of her damage at this point, she would be relegated to "no one plays this champ" tier like she was before her rework.
The problem is, her kit is still a little wonky for a support in general, because her rework made her too much of a mage compared to a support. I just think her kit is a bit too selfish for being a straight mage, but the nerfs and changes to her make her not a good solo mid against just about any current decently popular champs, unless you have played a billion Karma games.
She needs some love, but just buffing would make her strong mid again not support, but nerfing her damage would make her not worth playing as a support, so there is really no good way to go about it without changing her Q completely, or making her shield even stronger still.
karma has always been a mage to me, she's one of those champs I just always build carry. then again, that's how I play every squishy support. my point though is that her ult q can deal nearly half the hp of a squishy with the initial damage when all she has is the second tier ap support item, but the secondary damage is kind of dismal. they should move some of the damage to that second hit.
I personally like to take her top, especially if I'm against someone I can bully pretty well. honestly tho, I haven't played her since a few months ago.
I don't see why you're getting downvoted, you're right. The damage she does with her ult and Q is easy to one shot people late game if they don't build a fair amount of magic resist. It just simply does too much damage. The secondary damage with her Mantra is easy to dodge, but it still can do plenty of damage. Plus Karma's W and auto attacks, and at 40% CDR her Q is on a 3 second cooldown. Yeah, she does plenty of damage and easily has one of the highest bursts.
I played Karma for a few days and it felt so dirty that all I had to do was R-Q and the enemy team would have their health chunked every 20-ish seconds.
Karma's extremely high early damage and team utility are her main draws as a support and laner. Without her damage she will be pretty much useless. She lacks a lot when it comes to cc, but makes up for it with team utility and damage
she certainly doesn't lack a lot when it comes to cc, albeit she isn't cc heavy. as for her damage, it's not just extremely high early. it's extremely high at every point in the game. and regardless, I said shift the damage to the second burst, not remove
Champions like Brand and Zyra tend to have high dps, even more so if they get liandries torment. The damage they do isn't necessarily huge, but it stacks up over time.
i play nidalee as a support i do tons of dmg and let my adc get the kill
Lich Bane Sona #NewMeta
honestly, whenever I play a squishy support I almost always build carry. never actually played sona outside of urf, but I would totally be building ludens lich
I don't always play sona, but when i do.... How to Insert Pictures here?! http://fs2.directupload.net/images/150617/c7j2d5a6.jpg
http://fs2.directupload.net/images/150617/h4skon7e.png
Meh i just leave it like this......
Yes, that's how you do it. There isn't really a way of making them bigger...
That about how I do it, and people get angry I build some damage on a poke support....
I fail to see the problem.
[{quoted}](name=Ariel the Cruel,realm=NA,application-id=cIfEodbz,discussion-id=ptLvdgjF,comment-id=0003,timestamp=2015-06-17T01:37:32.433+0000)
I fail to see the problem.
Karthus always deals the most damage of the team. GTFO.
I love how you will get a support who BLATENTLY steals kills from adc (Like wait till last hit then....YOINK!) Then turn around and spend the whole game complaining about how "this adc sux, he/she has no kills Lulz"
Like they will take the kill out from under you, then talk about how bad YOU are, when you get steamrolled by the adc who WASNT robbed blind by thier support
oh you are one of those people.
tell you what. if you rely on kill gold as adc instead of income through cs you have a problem. when your support lasthits that kill, you still get assist gold. and the additional income might be better distributed for the team. a starved support does noone any good. kills only matter for objective control. stop thinking your personal kda is important.
I love how you will get a support who BLATENTLY steals kills from adc (Like wait till last hit then....YOINK!) Then turn around and spend the whole game complaining about how "this adc sux, he/she has no kills Lulz"
Like they will take the kill out from under you, then talk about how bad YOU are, when you get steamrolled by the adc who WASNT robbed blind by thier support
Generally the rage comes from the ADC. Never seen a support complain about having kills.
I very rarely have the most kills, but if the game isnt short i do regularly put out the most damage out of both teams on my teemo.
Supports do a ton of damage.
They kind of have to, lest they fall off late game with no damage.
[{quoted}](name=Hatless Casual,realm=NA,application-id=cIfEodbz,discussion-id=ptLvdgjF,comment-id=00050000,timestamp=2015-06-17T22:27:59.111+0000)
They kind of have to, lest they fall off late game with no damage.
It's more that they get to spend the entire laning phase doing NOTHING but damaging champions. That frontloads them a lot of damage on the damage chart.
Sounds like my support Sona build lol, you will fear the DJ
damage is ruined by AOE spammers. aoe will always outdamage single target unless you don't know how to land AOE correctly.
Yeah, had that once. A Fizz was constantly cussing everyone out because he was "carrying everyone hard". He had the most kills, but his CS was deplorable, he had 0 wards placed, his damage was only 3rd highest and he also had the highest death count.
Even the support Bard had better plays.
Threads like these are the reason why I sometimes wish Riot would remove End of Game Stats. Kills and Damage are numbers. They don't matter. What matters are your choices. You might argue that your choices enabled you to reach certain numbers, but sadly it's not quite that easy.
Don't fool yourself with numbers. Think abour your game and decide , where you did well and where you didn't.
there is a flip-side to this. someone recently told me I didn't help the team at all. when I pointed out I had the most kills he said 'kills don't matter'. when I pointed out I also had the most dmg and fewest deaths he said 'none of that helps win the game'.
I was at a loss for words at that point.
Well, to be fair there's more to the game than damage/kills.
But killing the enemy really helps taking those objectives.
So your silence is pretty justified.
Carrying a game is about making the plays that win the game, not getting kills. You probably wouldn't have gotten that triple kill without the Amumu ulting the entire enemy team or the Alistar 5 man knockup.
I never seem to realize when I'm carrying until after the game and it suddenly hits me.
Every lee sin..
How I be when I get the most kills. :3 http://www.gifwave.com/media/522294_anime-league-of-legends-ranked-games-jarvan-iv-jarvan.gif

3/0/48
Yes, it was aaaalll you Draven.