Is Casual League Dead?

ArnoldSchwarzens··1 votes·431 views

Recently watched some gameplay videos of 2012 and 2013 and it was a completely different game back then. Everyone was doing whatever he wanted and the Meta still kind of existed back then but was taken much less seriously. On top of that players were much worse back then and didn't seem to tryhard as much.

I feel like right now League is super competitive and has become super tactical and serious. And there's no problem with that, most people like it more like that probably but I just find it to be sad that casual play is kind of impossible these days, at least not as much as it used to be.

Sad thing is that it probably can not be made like it used to be. League has taken the direction of a super competitive game and you can't just destroy the meta or make people suddenly play worse. If you make big and weird, but interesting fun and chaotic changes like the Mordekaiser rework it's just going to be exploited to get the most efficiency out of it.

I don't know why I felt the urge to write this, nobody probably cares and it's most likely just Notalgia playing tricks on my mind.

5 Comments

Palmeiras SerieB3 votes

Not sure about this. IMO competititve League who took an awful wound with the implementation of the dynamic queue

Cubíx2 votes

I agree, I think competitive going down compared to casual

ArnoldSchwarzens1 votes

Iunno. I personally think DynamicQ allows much more coordinated and tatcical teamplay.

I also think that there is a misunderstanding. With competitive I don't mean the actual competitive LCS scene. I meant the way the game in general is right now and how players behave.

Cubíx1 votes

I think the games has aimed more of a casual style on things, DQ allows player to be more at ease with friends instead of learning to play with people they don't know. All of the new timers that have been added since I started (drag, red & blue, etc.), the whole ward update pretty much taught casual players to ward are just a few examples of how the game reaches out more to a casual experience.

And I'm not saying all of these updates are bad, I'm just saying it kind of removes some of the extra work required to play. I remember back in season three you had to time your buffs to keep track of them, or sneak drags repeatedly without the other team knowing when the next should spawn, I like timers because they add some basic counter knowledge in games but you get the idea, people could already do that, this just made it easier.

YSeT9iEzJK2 votes

wtf you talking about?

Casual league = dynamic queue...

Its competitive that is dying. Getting to gold+ this season means jack shit now that anybody can just get 4 man dynamic queue boosted and then act like they actually earned the rank..

Even LCS pros no longer respect the leaderboards because playing in premades takes less skill than doing it solo. It no longer shows the skill of an individual player.

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