Unique zyra rework concept
I thought of giving zyra a seed as a unique item. One for support and one for mid. These items alter her seed spell.
Mid: seed of corruption. This is an item that grows like Victors providing ability power 1st rank : when seed of corruption is killed it explodes dealing massive damage around it 2nd rank: the range of seed of corruption is increased 3rd rank: seed of corruption occasionally shoots thorns at targets.
Support: heart of the jungle: this provides some form of gold like any other support item. There are no ranks of this item but it provides heavy health regen.
Passive when upgraded: zyra gains vision of any nearby bushes.
Passive: photosynthesis : zyra gains 1 health regen per 5 for each 20 ability power. Also zyra gains x2 health regen per 5 from all sources.
Q: thorny ground : zyra causes the ground to instantly grow thorns at a location dealing damage. The ground is then covered in thorns for 5 seconds dealing continous damage if they move over it.
W: heart of the jungle/ seed of corruption max 1 in place
Seed of corruption : zyra places a plant with increased by ability power. This plant radiates spores dealing % max health damage per second for enemies that stand in its radius. It also poisons enemies for 4 seconds dealing damage equal to zyras health regen
Heart of the jungle : zyras places a plant. This plant provides health regen per 5 equal to 25% of zyras to nearby allies In It's radius
E: vine lash : zyra throws a vine in a line. If it hits an enemy they will be rooted for 2 seconds. If the vine hits a target it will hit targets behind in a cone as well rooting them for 1 second. All targets hit are vines together for 3 seconds. If they move away from each other they will be slowed increasing the further they travel from each other.
R: Passive gains 5/10/15% cdr Root of the elder wood: zyra channels for .5 seconds then grows roots fast in a direction in a massive cone. Enemies hit by the roots are knocked up and damaged.