Can i just get a retail version of LoL?

J Epstein··3 votes·798 views

I think this game would be so much better if it just had a retail version of 50 - $60, including ALL runes and a set number of champs(or set amount of IP to buy whatever champs you like), but 0 skins. Then from their you would have to earn the "DLC" champs (to put it in perspective), which would be similar to how it is now. I feel having all runes, plus a select number of champs unlocked, allow people to be on a somewhat level playing field. I've been playing an unhealthy amount of LoL for over a year, and i still don't have all runes or champs, which limits my ability to experiment and get better. It also puts people at severe disadvantage to actually learn the game, example: I want to try full Crit damage rune gangplank!, this forces them to grind for weeks, just to try a build that isn't optimal. Even if people didn't want to buy the full version, they could still play for free, but for NORMAL PEOPLE WITH JOBS who can pay atleast $60 for a game with a limited campaign experience( the witcher series), could do so. And this would also limit people using bots to farm and sell accounts.

This game is supposed to be about skill, not who has played longer and acquired more runes..

Edit: Afterthought, it's not necessarilly about NEEDING every rune, its about fully experiencing the game and trying new things as well. Not every player plays with the #LCSBIGPLAYS play style. For a large portion of the community, its about having an off meta build in mind, and having access to do it.

If you don't need the runes, you wouldn't be forced to buy, its only for people who would want it. You still have the option to grind for years to acquire what you want.

I have more reasons why a retail version would benefit all, but what do you think? Would you buy a retail price version?

Don't downvote, without leaving a reason why.

11 Comments

Krigjer2 votes

The problem seems to be that people think they need a specific rune page for literally every champion, in every role you can play that champion.

I have five rune pages. I only use four. This is plenty for me. In fact, I played for two years with only two rune pages. Tank/ad and a support/ap page. Only recently did I separate my tank and ad runes into their own pages.

J Epstein1 votes

Thanks for the civil response without being condescending. Rare to see posts like that haha.

Yeah, it's not like i need a garen rune page, and a malzahar page, etc. it just sucks when I want to, lets say, and this is just an example off the top of my head and nothing specific, try using health regen runes on soraka to spam my heal more, but then I realize health regen runes costs 820 each, doesnt even include quints. or full crit damage runes on GP. INb4 "those runes aren't good at all! what a noob", these are just things for fun, since ya know, many people play games for fun. I only bring up balance equality reasons because that whats pretty much every patch has been about since the creation of LoL, so it seemed kind of important.

To reiterate, nobody would be forced to buy it, you could still play for free if you wanted. But instead of making people grind for hundreds of games just to try acquire a rune setup, just give people the option of spending their money on runes that don't really seem too impact much, just like somebody has the option of spending money on skins but arent forced to.

Krigjer1 votes

[{quoted}](name=xXBlue FalconXx,realm=NA,application-id=cIfEodbz,discussion-id=aA49EmIA,comment-id=00010000,timestamp=2015-04-28T04:26:28.948+0000)

Skins are only available for purchase with real money and only give a costmetic difference to gameplay. Runes are only availalbe for the equivalent of ingame time, and thus give you powerboosts.

I think this is the reason your idea gets so much negative response. I know you think that it's optional to make this purchase of real money for runes, but people still see it as 'buying power' or 'pay to win'.

Angry Monster1 votes

60 is not even close to what the value u are asking for compared to current system

J Epstein1 votes

That's the thing, the current system is kind of messed up. I've been playing for almost 2 years, and i haven't even come closed to unlocking all the runes in this game. How am i expected to learn when such a vital part of the game is hidden away from me? If you read, its really $60 dollars for runes unloncked, i left # of select champs open for interpertation, this could be 10, this could be 1. I don't see how paying $60 for an equal chance of winning is over paying...

BladeSteel1 votes

Equal chance? I still play with tier one runes, and I still win a good majority of my games. I don't buy tier three runes because i don't really see the need to.

J Epstein1 votes

That doesn't really make any sense. If runes weren't a big deal, then Lifesteal quints wouldn't have gotten nerfed along with the armor rune nerfs in 2014. Bravo on being good enough to not need runes at all to play the game though.

Still irrelevant though. You obviously don't need them because your really good, and to you, they don't make any difference whatsoever, so why should other people be denied a practical way of acquiring them. again even if they spent $60 on them, you could still beat them without any runes at all, so it doesn't even affect you...

Angry Monster1 votes

You do not need all the runes in the game. I am not sure where you got this crazy idea from. Hell you do not even need half. You could spend your money on IP boosts if you are that desperate to accelerate. The point of gating is to make you consider your options and learn what you your are doing.

I did a quick look at your pages. I think you are buying runes to buy runes at this point. A lot of what your running is not optimal at all and may even be questionable. You do not need everything in league to play the game, they are side choices. I think you are going a little nuts on your side choices.

In other games you do not get everything all at once you have to grind for your EPIC gear. Think of runes like that awesome gear that you spent months going after for your end game setup. Runes are like that, they are not need to play the game. Instead of a random drop you are getting world currency to turn in for what you want. Also level 30 is when the game starts not when you maxed out.

J Epstein1 votes

didnt say anything about EPIC gear, i hate grinding for gear becasuse its the most ridiculous concept i've ever heard of. i guess thats the difference between console gamers and pc gamers, thats the first thing you guys think of is grinding for EPIC LOOT YO. And yes in other games you do get everything at once. Back in my day, the classic games like Halo 1-3, everybody started out on an equal footing and the more skilled players won. Same concept with runes, everybody should have equal access to anything that could affect gameplay.

And you said, just "spend your money on IP boosts", there is no difference between purchasing IP boosts, and buying the runes up front, except with IP boosts I'd spend hundreds of dollars.

Angry Monster1 votes

back in your day? halo 1-3 lol what? Please... Try that again without using xbox games. Hate to break it to you but online game since before diablo 1 have been about finding/getting gear. Even the text base ones had that system.

I said compare it to it, not that you said anything about it. At this point your just wrong, you want it your way only.

GL

J Epstein1 votes

And grinding has been a worthless system ever since.

LoL isn't a pointless grinding campaign, so you can't even bring Diablo up, totally different types of games. I brought up halo, because halo is two teams, with equal footing in the game. How technical you want to get though? Professional gaming goes back to games such as pacman and donkey kong, but thats a little silly bringing up games like that, don't you agree? So you, you "try that again", because your off topic moot point of "text base" games is off topic and moot. You've yet to respond with how an available starter retail version of the game would negatively impact the game.

If one could buy the runes outright, how would that negatively impact the game? It wouldn't, it would only increase sales and number of happy customers.

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