[{quoted}](name=Ron Pitts,realm=NA,application-id=cIfEodbz,discussion-id=YErBakJW,comment-id=00320001000000000000,timestamp=2016-01-02T00:45:18.442+0000)
What kiting involves is moving around between auto attacks and/or spells so the monsters can't hit you as much in the mean-time. It can be tricky to do and isn't always necessary, but is of course very helpful on the squishier champs. Basically the goal is to keep them away from you so they can't hit you. With Annie in particular she can stun the entire camp with a well placed W, moving away while they're stunned is an easy and especially effective way to kite the monsters as it effectively extends the time they can't hit you (stun + time it takes to travel to you to attack you).
I don't know how much you jungle, but when you eventually get a feel for how much damage the camps do, you'll find kiting less and less necessary on some camps and different champs. However, I recommend always kiting the Red buff and Krug camps when you're playing squishier champs because they hit the hardest in my experience. On that note, save your smite for those camps too because the Krug stun is always useful for kiting the monsters and the HP you get back from smiting Red buff is absolutely invaluable.
I know about smiting the Krugs and the Red buff, helps a ton (and was really nice before this preseason)
I personally main jungle, but the amount of champs I can actually use in the jungle is limited due to my inexperience with kiting. I'll try to practice it a bit.
Screwing around with the meta is always fun.