Just out of curiosity, what separates a good Veigar from a bad one now?
I don't think "hoping your enemy is stupid enough to run into this wall" really counts as good Veigar play.
I don't think "hoping your enemy is stupid enough to run into this wall" really counts as good Veigar play.
I think it is now gonna be used something like Swain's W or Jinx' trap now.
Meh, theirs work well in some situations. Swain's is like a "yea, you better not sit and fight me or you fuked" kind of thing. Jinx is probably a better comparison. Both are about the same size, both are very easy to avoid (though I will say new Veigar's is even easier), and both are basically just used for zoning. JInx's can be used against an immobile champ to get them, I don't see Veigar's doing that. If he throws it out, it is basically impossible to stun them. Base case scenario is you are hoping to get them stuck in the cage....which does nothing lol.
Ah, I meant it more as an utility for team instead of a personal kit. In team fights, if a "good" veigar manages to trap the majority of the enemy team in a small area, there are lots of things that could happen. Loena/Amumu/Jarvan/Sona/Zyra/MF/Ez/Jinx/Draven/fizz/Wu/Malph/Annie/Lee ult to start with....and any skills taht have an AOE effect, Reksai knockup, Vi Q, Jax E.
That was my direction as to the zoning part.
I see your point. I also think that his ult could be used with other peoples' ults. Only thing is that they will absolutely have to land their other ults first, because there is no way he is trapping anyone in today's mobile meta. But then again, any Veigar can throw his E on top of an Amumu ult lol...so doesn't really provide any "good veigar play" opportunities.
I guess, the "good" veigar can be distinguished by using his E first to start a battle?
Just a scenario that MIGHT happen,
Team fight broke out, enemy Assassins tried to jump on the Adc. Veigar E between the assassins and Adc, trap them inside and team kills.
Might be of something like that?
Rito's metaflavor assassins that they are pushing are very mobile. Therefore, as soon as Veigar throw's his E, assassin will just hope out and the enemy team will wait for it to go away. I played a game as Caitlyn. The enemy team had Veigar. I got stunned 0 times.
If the enemy assassins hopped out of the range, then chances are your ADC is alive and well~ hence the purpose of peeling
Again, I am not defending Veigar's chance, I think my precious Veig is disgustingly over nerfed, but I just want to see if there might be scenarios for Riot to make this change
And then the whole fight was disengaged and it starts over lol. You don't get a net win from it. No offense, but there was literally no reason for this change except rito enforcing their mobility meta. It even made it's way into the support class. Bard is being released, what makes him unique you might ask? They say it is his "unrivaled team mobility". I'm sorry, but as long as mobility dominates mid, jungle, and ADC, there is no reason you will convince me that is what they don't want. When is the last time Zed or Lee got nerfed lol (no, scratching his AS doesn't count)? Kalista has stupid mobility, high damage, great utility, and obnoxious objective control. Oh, Veigar gets some support play to counter the holy grail Kalista? Better nerf that ASAP!
You speak the truth.
I have yet to put any game in for Veig simply cuz i have been upset about the change. I'll start trying some and see if I can make any sense of it
My suggestion is just to not do that lol. Start learning a new champ lol. Unless it's normals. Don't make your team suffer through a 4v5 in ranked matches.
God no, not gonna take my poor lil veig into that crazy world named ranked
so, your answer to this is just... play someone else? yeah that clearly suggests that the changes were good
I've played him a few times since the change. It's really not that bad. A little harder to land the E, and it requires a bit more planning to manage effectively, but it's not terrible.
I'm glad they're planning to shorten the delay, though.
Ah, I meant it more as an utility for team instead of a personal kit. In team fights, if a "good" veigar manages to trap the majority of the enemy team in a small area, there are lots of things that could happen. Loena/Amumu/Jarvan/Sona/Zyra/MF/Ez/Jinx/Draven/fizz/Wu/Malph/Annie/Lee ult to start with....and any skills taht have an AOE effect, Reksai knockup, Vi Q, Jax E.
That was my direction as to the zoning part.
I agree, if all those champs ulted at the same time, you're pretty well fucked.
As in if Veig's stun can provide a split second that everyone is hesitant about leaving the small area, it provides chances for any of the above mentioned champion to jump in and do some damage
Well he's got a skillshot now, so there is that.
Lol, you also have to be an idiot to get hit by that. He is very very predictable with where it has to go, and if you know it's path, it is easy to avoid lol. Good Veigar can't even just harass with Q anymore since people just dodge it. At least old good Veigar's new to harass with Q instead of farming lol.