About the texture rebalancing
I hate to sound like a total jerk, because I know some of you guys work really hard on the art of League of Legends, but I really, really don't like some of the texture changes.
I know my GF was super upset by the changes to Silent Night Sona, and I myself really dislike the Viktor changes.
But I feel as if you guys are HEAVILY simplifying the textures of many champions purely to make them look slightly more fitting with the new SR, and I really feel like the costs significantly outweigh the gains in this case.
For those of you unaware, please check out this surrender@20 post displaying 12 of the new champions (as always keep in mind these are beta images and are no finished):
http://www.surrenderat20.net/2014/09/912-pbe-update-first-batch-of-texture.html
I'd like to bring particular attention to the large changes in the models of Nautilus, Xerath and Orianna.
They just look way, WAY too simplified and "cartoony". Naut loses all his wear and tarnish entirely.
I think Viktor heavily suffers with the significant removal of dark spots on his texture, as well.
Again, i'm sorry if I offend anyone, truly, and everyone should be aware that these are works in progress, but I just wanted to bring attention to this and say that I sincerely hope we can convince you guys to take a somewhat different direction with this. Almost every model is vastly brighter and suffers from less detail and, in my opinion, character. Please don't do that :(