New Item for AD - "Ophelimar"

SnowFall·7/25/2014, 11:17:20 AM·1 votes·484 views
  1. This thread is in miscellaneous as it has the highest chances to be seen by riot
  2. This item is made to create more diversity in itemizing for AD or ADC champions. Its stats are good until midgame, then there is a noticeable gap between stats of this item and stats of other items, and all this while active actually scales good. It will make players to decide whether they want useful active or more stats in lategame.

Short story: Legends say that the Ophelimar is the latest creation of one of the most powerful witches in Runeterra called Ophelia. After Ophelia seemingly disappeared in an unrest in some faraway country many years ago, no one has seen her since, but many lived to tell the tale of the monstrous weapon. Few owners of this weapon who dared to use it, gave it a terrifying characteristic; while it protected them, it made them think that this weapon has a mind of its own. Recently a vast collection of Ophelimar copies was found and since weapons in there were deemed as inferior to the original, they were considered safe to be used in League of Legends.

Components : item 1037 item 1029 item 1033 Combination cost : 815 / Total cost : 2390 Item icon looks like a item 3128, but more greenish, with a snake and an orb It gives

+35 attack damage +25 armor +25 magic resist Unique passive : Accumulates Acidic charges over time. Accumulates 1 charge every 25 seconds, can hold a maximum of 3 charges. Gives 1 Acidic charge on kill/assist. Unique active : Shoots a skillshot missile (that looks like a green goo) which deals physical damage to the first champion or minion hit for (100% basic damage+100% bonus damage of caster) and slows for 20% for 2 seconds. Consequent hits on the same target result in 50% damage reduction from this item after every missile hit). Has 2 seconds cooldown. Range of missile is 900 and its speed is similar to Elise's cocoon.

4 Comments

Tapu Fini7/25/2014, 12:03:20 PM1 votes

This items looks absolutely toxic.

Oh yes. I went there.

Anyhow, giving top laners (and adcs, much more scary with this item) basically a ranged autoattack with a slow is a very dangerous theory. You know how sticky a mundo is, now imagine every ad champion sticking like that. Hydra is limited to melee because splash damage is strong on ranged carries. Runaans is uncommon because it doesn't offer much other than attack speed and a small aoe if a champion can't take advantage of the on-hit spread and attack speed.

I do like the idea, I like the backstory to the item, but it would be too strong, even if it were weakened from this. Even without the stats, an extra ranged autoattack is very powerful.

BlueBuffandChill7/27/2014, 2:56:08 PM1 votes

if u gave it 5% movespeed it could be a last item for adcs instead of zephhyre i guess its just a little weak and too situational to be good in LoL