Shitty vs Great.
SO in your guys oppinions who are the best and worst designed champs in the game?
For me the best would be :
And probably the worst :
What you guys think let's talk shit to eachother about our oppinions. jk
SO in your guys oppinions who are the best and worst designed champs in the game?
For me the best would be :
And probably the worst :
What you guys think let's talk shit to eachother about our oppinions. jk
is the best imho.
All the others are the worst cause they aren't Lux. I might be a little biased though.
That. Was. Pathetic.
Imho = in my humble opinion just incase you didn't know. There's nothing pathetic about an opinion, because it's an opinion.
unless its a vayne main then it's pathetic. eks dee
lux= just dont spam laugh and im fine with you
Name checks out
We're talking about Theme and Gameplay, right?
#Best
is definetly one of the best designed champions in the game IMO.
But he was really overtuned on release, because Riot didn't even know what the best build would be, and I don't specifically agree with some of the directions they took when balancing him.
could easily take the number one spot imo.
Very, Very, Very, Very high up there.
... Gameplay more than thematic as far as she goes imo, but I do agree with you. She feels great to have on your team, but never really felt opressive to face. Untill recently, that is. But healing and shielding being overtuned right now is not specific to her.
He could use some minor changes, but he does an amazing job at combining the Necromancer theme and a Fighter theme.
#Worst
''Muh Balance''
Ionian champions, or the older ones atleast, tend to do a pretty bad job at having a personality in my eyes.
Add some problematic Gameplay and/or poor translation from Thematic to Gameplay on top of that and here you are (Seriously, who even knew Irelia uses telekinetic powers before reading her lore?)
What the fuck. How is she still in the game?
Unless Riot designed her with ''Let's make a champion as annoying in every possible way as we can'' in mind, something seriously went wrong here, imo.
does a really, really bad job at translating his thematic goals to gameplay.
The Berserker who bitched the fuck out.
yeh gp is pretty much the best in everyway pure fun gameplay tons of outplay/counterplay and a good lore on top of that. the post was mostly directed to gamepla cause lore is fucked up atm but if we add some lore into it i completely agree with your choises
how to play
:
e into the middle of a 1v5 Press R AFK for 5 seconds Get a pentakill*[zombie-brand-facepalm]*
Yeh if you manage to kill anyone through the 1k hp shield or even get to someone in the 1st place. xD
does a really, really bad job at translating his thematic goals to gameplay. The Berserker who bitched the fuck out.
Fucking best line of 2016
"ARE YOU MAKING FUN OF MY SKAARL?"
Serious. way to much Kled hate, he is a cool champ with a clear correlation between lore and gameplay.
Yes what you gonna do about it?
"No prisoners! CHAAAAAAAAAAAAAARGE."
IM GONNA MAKE YOU LIZARD FOOD 
THEN IM GONNA RIP YOUR SPINE OUT AND USE IT AS A BACKSCRATCHER! BECAUSE IT IS ITCHY! VERY ITCHY!
I'M GONNA TAKE THIS AXE AND REPLACE YOUR SPINAL CORD WITH IT SO YOU CAN HAVE A REAL BACKBONE, BOY!
holy guac and cheese on crackers you're a savage
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Best:

Worst:


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I know it seems like I think there are more terribly designed champs than good ones but that isn't true. Everything not in the Best or Worst section I think is good or ok in design. It just I do think there are a few very well designed champions and some very badly designed champions. Just so you know I am not being 100% biased I play Janna quite often not because she is broken but because she is fun, but she is not well designed. I don't play jhin or lucian or Braum or illaoi but I do think as far as their role and identity they are very well designed. There is one champion that I think is the worst design of all though, I wonder if you can figure it out :P
i still dont like how fast ziggs can destroy turrets.
I mean sure, but turrets die in seconds anyways... I mean at 10 minutes, leaving your lane while an enemy is in it is basically like saying "please take my turret" unless you have TP.
but ziggs can do it a lot faster than anyone else because of his good waveclear, passive and w.
Well debatable, but it also requires a large amount of his Mana to do it, plus he loses his only forms of CC and poke in order to clear waves then take the turret. Even so Ziggs pays for this turret taking ability by being squishy and entirely skillshot oriented, plus like I said it costs him mana and cool downs to do it.
after he gets last chapter he can poke the opponent out of lane (or even auto them with passive), then take the turret while they're gone.
I feel like its easier to bully a Ziggs out of lane than for him to bully you out of lane. He has high mana costs and all you need to do is dodge his Q. He is squishy and has only 1 form of escape which is on a really long cool down. I have never seen a Ziggs who was a legit threat in laning phase, he is very easy to gank and if he is pushing you out of lane and taking your turret it means your jungler is not ganking properly.
if ziggs is easy to gank then he's not using his long range properly.
No I meant if he is taking your turret he is going to be easy to gank. Let him push you behind your turret and just call for Jungler ganks. Even if you don't kill him, getting some time to farm can help you stay in the game.
How is Kled bad? Even though he's strong and can snowball, he doesn't really statcheck you as hard as other toplaners. People say things like Xin and J4 are alright but Xin is a walking ball of stats and J4's power is literally all locked into his burst without anything else. You survive it, you win.
Kled has to commit to killing you if he wants to fight like J4, but it's not over if you survive right away. Of course, since he has high DPS with upfront burst, he can overwhelm you, but you have time to fight opposed to R-E-Q-AA-death.
Kled's strentghs and weaknesses are really clear. He has no AoE damage, he has pretty terrible disengage, no hard CC except displacements which are primarily good for stopping channels, and his damage is delayed. His 4th W, his Q second proc, his E reactivate, and his ult's travel time all help delay his damage.
His strengths however are that he can 1v1 pretty dang well, he has absurd engage, and if he plans well can remount for a large heal.
not to mention potentially the best all-in in the game
best:

worst:

Best - 
Everybody wants to be Poppy.
Best:
Worst:
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You can't compare my Bard to those cancers.
You can't compare my Bard to those cancers.
He can though, since it's his opinion.
True, it was more of a jest than fact.
i think they're just speaking about design and not kits
Oh well Yasuo, Draven, and Zed have pretty dope designs.
Best:
Clear weaknesses. Very thematic. Clean, not overloaded, and windows of opportunity for both sides.
Worst:
Has waveclear, her shield, can be tanky while melting carries, is mobile af, and is almost impossible to build against with her %hp damage and armor shred. Additionally, there is no counter play to her ultimate, which makes me biased against her 24/7. She has cool skins though.
Too much is going on. When fighting Ekko, you gotta manage his passive stacks, your mana, your cooldowns, his mana, his cooldowns, his W stun, ganks, cs, his Q on both directions, and his ultimate. Even out of laning phase, you gotta kite him, watch his passive stacks, stay away from his Q, stay away from his W, and stay away from his ult while he runs in circles around you like Speed Gonzales.
Snowbally and sheet.
Vi was actually in a really balanced spot before the jungle changes & addition of courage of the colossus pushed her to FOTM status.
The counterplay to her ultimate, later in the game at least, is positioning. If she ults you while you're behind your frontline as you should be in teamfights if you are playing someone who will be a priority target, she'll simply get locked down and killed.
she suffers a bit the "damage or tankiness?" dilemma but i'd say she's the 3rd or 4th jungler in the game considering her overall strenghts
is an example of a very good designed champion
clear strengths and weaknesses, doesn't feel clunky, is fun to play with and not frustrating to play against.
2016 had
and
as good designed champions.
but i'm asking myself what they think when they release shit like
or
.
i mean, do they really think that such BS is a good addidion to the game?
Lucian's only real weakness is his lack of hard CC, which tons of ADC's have along with their own weaknesses. His less then average range isn't a big deal with his Q, ult, and E allowing him to attack from afar or get up close.
Personally, he is frustrating as hell to fight. He jumps in, does his bursty combo, and jumps away before you can retaliate. Additionally, he doesn't fall off as much as people say. I really hate lucian, so I'm probably biased.
Kled isn't that toxic? :?
He drinks mushroom juice and insults practically every champ in the game
Report kled for toxicity pls, ty XD
is an example of a very good designed champion
clear strengths and weaknesses, doesn't feel clunky, is fun to play with and not frustrating to play against.
2016 had
and
as good designed champions.
but i'm asking myself what they think when they release shit like
or
. i mean, do they really think that such BS is a good addidion to the game?
I think Camille is the best champion they released in 2016.
Best:

Worst:
