Riot, "counterplay" is not enabling the enemy to chose if they want stunned.

Nucleophilic atk··7 votes·617 views

And that is the only way that Veigar can stun. If the enemy is dumb and walks into it. Where is the counterplay from Veigar's standpoint? "Put stun here and hope they are dumb enough to walk into it"??

11 Comments

Eleshakai2 votes

Veigar's stun is no longer an instant' hey look everyone's stunned' it's now a zoning tool with a very hefty consequence. If I block off an entire path with a stun zone and that stun zone separates the enemy team in half... guess who is most likely to win the teamfight?

Just because a skill works differently doesn't mean its useless... it just means the use case has changed. Learn how to use it, don't just complain that you can't use it the way you used to.

calicfer1 votes

they still get stuck inside the cage/ have to use their blink.

Nucleophilic atk2 votes

Yea, because using their blink is so bad when they avoid all his damage lol.

Xemeron4 votes

{quoted}

they still get stuck inside the cage/ have to use their blink.

not like 50% of all freaking champs have a blink abilty, thats less core to their kit, has a lower cooldown and lower costs...

Jubbinaut1 votes

To be fair, most of the mobility abilities that pass through Veigar's walls still stun the champ.

Abyssphere2 votes

{quoted}

To be fair, most of the mobility abilities that pass through Veigar's walls still stun the champ.

Not when they get out before the walls go up.

Jubbinaut1 votes

To apply context: Calicfer was stating that champs could still be caught inside the walls. Xemeron then implied that was irrelevant because half of the champs have a blink ability that would get them out. But, as I noted, most of those still trigger the stun.

So while, yes, if they get out before the walls go up, they won't be stunned, the entire premise of this line of discussion was that they didn't, and thus were stuck between them.

Juggernaut6281 votes

With Veigar you simply place it on the center of a champion and unless they dash or use a movement speed buff, they will get stunned.

Nucleophilic atk1 votes

False. They can stay in the middle of it, dodge the easiest thing in the game to dodge (W), and wait for cages to fall off.

Most mids either have CC or a dash thingy. So either they avoid that cage all together or they just stun Veigar when the cages is dropping. I played ADC Cait against new Veigar. I did not get stunned 1 single time. That is a problem since he was surely going for me lol.

Sir Yamazuki1 votes

Or, they were a bad Veigar. It's still not that difficult to land honestly, you just have to factor in the delay and where they will be. Which is what people are refusing to do, they don't want to adjust, they just want to go back to where you were guaranteed to win every 1v1/2v1 just because you picked him.

Saint Archer1 votes

well 1, there are plenty of abilities like this, sion's stun, xerath Q, pantheon ultimate. the point is to make it harder to use solo, so you can't just WEQR instakill everything. while it is still an aoe stun where if you get caught there's a good chance you're dead, it's harder to use. you have to be smarter about how you use it. leona E's an enemy, well that lasts about .25 seconds, and her stun is about 1 second, so if i WE the enemy right when i see leona E, my stun should land, forcing the enemy team to follow up or let poor little annie die via meteor shower. it's not really them being dumb enough to walk into it, it's about making it so it must be used wisely, and not just placed willy nilly every 12 seconds.

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