stop suggesting the two server idea
look, I realize you want lower ping, but having both a east and west coast server would either make it so that
A) east and west coast players could no longer play with each other or B) your ping would be to whichever server is further away
"What?" you say, "So having two servers wouldn't decrease my ping?"
That's exactly right. No matter what, each server has to receive the responses from all players before performing game calculations. Furthermore, there are a variety of technical problems such as floating point determinism and data loss between the two servers.
Think about it this way: if you have two players playing rock paper scissors, one on the east coast, and one on the west coast. The person on the west coast runs over to a rock paper scissors judge on the west coast. The person on the east coast does the same, but to a judge on the east coast. Neither judge (cough server cough) could decide who wins until both judges communicate with each other. Think about how this increases the time taken to reach a result: would having two judges (servers) be better than just having one on the east coast?
Hm. That's certainly not a good approach then. How about having one server doing game calculations and another just to relay the data? Turns out, that doesn't work either. Your ping would remain the same, except you would be using Riot's internet instead of your own. Your ping wouldn't decrease at all unless you use a shitty internet provider like Comcast.
In the end, there's no way having two servers would work unless you're willing to split the player base in half. If each server just served their respective part of the country, friend lists would have to be split apart, and west coast could no longer play with east coast. It's not as simple as just having another server.
tldr: there is no way that having two servers will reduce ping unless west coast is completely split from east.