stop suggesting the two server idea

IllllllIIIIlllll·9/4/2015, 8:33:27 PM·5 votes·1,124 views

look, I realize you want lower ping, but having both a east and west coast server would either make it so that

A) east and west coast players could no longer play with each other or B) your ping would be to whichever server is further away

"What?" you say, "So having two servers wouldn't decrease my ping?"

That's exactly right. No matter what, each server has to receive the responses from all players before performing game calculations. Furthermore, there are a variety of technical problems such as floating point determinism and data loss between the two servers.

Think about it this way: if you have two players playing rock paper scissors, one on the east coast, and one on the west coast. The person on the west coast runs over to a rock paper scissors judge on the west coast. The person on the east coast does the same, but to a judge on the east coast. Neither judge (cough server cough) could decide who wins until both judges communicate with each other. Think about how this increases the time taken to reach a result: would having two judges (servers) be better than just having one on the east coast?

Hm. That's certainly not a good approach then. How about having one server doing game calculations and another just to relay the data? Turns out, that doesn't work either. Your ping would remain the same, except you would be using Riot's internet instead of your own. Your ping wouldn't decrease at all unless you use a shitty internet provider like Comcast.

In the end, there's no way having two servers would work unless you're willing to split the player base in half. If each server just served their respective part of the country, friend lists would have to be split apart, and west coast could no longer play with east coast. It's not as simple as just having another server.

tldr: there is no way that having two servers will reduce ping unless west coast is completely split from east.

6 Comments

SLangedEdge9/4/2015, 8:55:39 PM3 votes

Valve (dota) has east west cost servers. You are allowed to play on either server at any time. Sure your latency would get higher going to a server on the other coast but you are more than aware of this situation (even before you queue your first game).

I think many of the people complaining understand this would fracture the player base and are more than happy to have that happen. I'm sure there is a more limited group of ppl that actually have ppl on the opposite coast that they NEED to play with. Riot should really allow NA-e and NA-w to seamlessly queue to either/both servers at player discretion.

Dota may have taken this idea too far. Allowing a player to queue to any global public server. While on one hand you can try out competitions in different regions and play with friends from around the world, you do open the doors to different languages that can't communicate well.

Zuil9/5/2015, 12:05:08 AM1 votes

What SLanged said. Both servers on DOTA are playable, and Riot and easily incorporate a "Choose your server" option and "Whatever is available option" (dozens of games have it, why not one of the most popular games in the world?). We have more NA players than DOTA by a landslide so que times wouldn't be a problem.

end

ilt9/5/2015, 12:07:15 AM1 votes

it's 60 ping calm the f down... I had to deal with double and sometimes even triple that before server change

TurquoiseYoshi9/5/2015, 1:42:53 AM1 votes

Honestly, most people wouldn't really care if the playerbase was fractured. The only friends in my friend list I really care about are the ones who live near me, so it doesn't matter all that much to me. Additionally, if a group wanted to stay together, they could just all coordinate which server to move to.

Making 2 North American servers at least makes more sense than having 3 servers for South America.

Reselen3459/5/2015, 7:10:50 AM1 votes

Sorry I'm late. I'm a western player, and because of the server being in Cali, and good internet connection, my ping was always in the mid-20's.

After the move to Chicago, my ping rose to 60, which is noticeable but not a huge impact, so I left it be. I fully support the move, because the new location is more centralized. My only concern is that Chicago is a little more to the east coast, so I suggest they host the server in Nebraska, South Dakota, or Kansas.