Make a champ absurdly OP by changing one spell to do almost the exact opposite of what it does now
I'll start: Nocturne R Paranoia TARGET RANGE: 2500 / 3250 / 4000 EFFECT RADIUS: Global
ACTIVE: Nocturne applies nearsight to all enemy champions for 4 seconds.
While Paranoia is active, Nocturne can activate it again to dash unstoppably to the target enemy champion pull the target enemy champion to himself, dealing them physical damage.
R: Anivia calls forth a driving rain of ice and hail at the target location, dealing magic damage each second to enemies
R
R: Dragon's Rage: Lee Sin kicks an enemy champion in the opposite direction of where he is targeting. If the target hits other enemy champions they will deal 18% of Lee Sin's bonus HP.
(E2)Camille Dives into an enemy champion, cutting their neck, and instantly kills them.
Attack on titan Sound track plays
Vi pulls a friendly champion to her making them immune to cc along the way (new carry supp?)
The enemy team gains sight of his team, but he can have one of them be teleported to a location of his choice.
Kayle can cast her ult onto one ally, and that ally is the only one the enemy team can do dog to or cc.
Janna pulls all enemy units towards herself causing sustained dmg through the ult.
After a cast delay fid jumps forward and causes dog to anyone outside the circle.
Ekko rewinds time for the enemy team, healing them for the dog they took, but placing them back to where they were a few seconds before. (Use if someone blew flash or ult or etc)
Kindred creates a large circle and anything that has stepped inside is invulnerable, but after a few seconds dies instantly.
Nunu creates a large circle with all enemies who are outside it being slowed and after a delay all enemies that were outside the circle take damage
WW makes an enemy champion lunge at him and start attacking him with 2.5 attack speed for a duration. Each attack heals WW.
Yas is able to ult any champions that are not knocked up.
(R) Ziggs launches a healing bomb in a target location. If an ally is in it's radius, thy are healed based on Ziggs' current AP. If an both an enemy and ally are in it, your allies heal based on both current AP and the amount of damage done to enemy champions. Damage done to enemy champions can increase based on how many allies are in the area.
W - Self-deprecating Shout Tryndamere raie hi ad by a percentage and gains 20% movepd for a few secs in a nearby enemy champion Is facing away from him.
Tryndamere q All enemies in range take damage based on tryn'smissing fury