"Elo boosting is against the rule and wil get u permanently banned"

The Deckowner··1 votes·322 views

Yet dynamic queue is introduced*[zombie-brand-facepalm]*

What a shame

4 Comments

LuluInWonderland1 votes

Boosting is letting other people play on your account. Duoing (and now 3+ man teams) with smurfs and such was never against the rules.

But yeah, Dynamic Queue is broken.

The Deckowner1 votes

Dq is just indirect eo boosting. Carrying a noob used to be more risky and now u get 2 or 3 carrying a noob it become much easier. My friend in china told me elo boosting is so abused in china right now uz tencent care less about it. Na is probably not much better

LuluInWonderland1 votes

[{quoted}](name=The Deckowner,realm=NA,application-id=Ir7ZrJjF,discussion-id=jTKg5NVk,comment-id=00000000,timestamp=2016-04-29T03:43:26.029+0000)

Dq is just indirect eo boosting. Carrying a noob used to be more risky and now u get 2 or 3 carrying a noob it become much easier. My friend in china told me elo boosting is so abused in china right now uz tencent care less about it. Na is probably not much better

It's not boosting...it's just broken. When I checked not long ago, the top 1000 players all had > 50% win rate. All...that's disgusting. A number had 55-70% win rates. That shouldn't be possible. They know the only way they stand a chance of winning (because everybody else does it) is to duo with lower MMR'd players. As such, you end up with all kinds of people clumped together with what would normally be impossible win rates...because they aren't playing against each other often despite having similar MMR.

The Deckowner1 votes

Some Top players queue with their same mmr player, but what ends up is the system cant find premade with the same mmr to match, so they either put lower mmr premade or same mmr solo against the high mmr premades, and that makes some players to have 20+ games winning streaks and extremely high winrate, while the solos r just kinda screwed.

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