Rank The League Nations Based On the Champions Available in their Faction In-Game

Meep Man··22 votes·2,202 views

https://upload.wikimedia.org/wikipedia/en/7/77/League_of_Legends_logo.png Who would be the best and rise to the top? In a series of Summoner's Rift matches, which nation would be the winner? And past that, who would be the closest to winning, the furthest from winning, and in between? NOTE: This is based on in-game power, not in the lore. Champions are sorted here based on where they first appeared in the lore or the nation they are notably aligned to. If a champion does not fit into any of the two above noted categories, they will be a member of the RUNETERRA faction. Also, even if the character is evil and wants to likely destroy their own nation, they will still be a part of that nation.

DEMACIA Trained, vigilant nation of soldiers who's history involves fighting against the malevolent magic powers of the world. Fiora Galio Garen JarvanIV Lucian Lux Poppy Quinn Shyvana Sona Vayne XinZhao

NOXUS Horde-style, militaristic nation that believes the strongest should rule the world. Those they conquer are offered a chance to rise with them. Annie Cassiopeia Darius Draven Katarina Kled Leblanc Morgana Riven Sion Swain Talon Urgot Vladimir

IONIA Spiritual nation that has the closest connection to the magic of nature. Ahri Akali Jhin Irelia Ivern Karma Kennen LeeSin MasterYi Rakan Rengar Shen Soraka Syndra Varus MonkeyKing Xayah Yasuo Zed

PILTOVER Technologically advanced city that has become the center of progress and trade in Runeterra. Caitlyn Camille Ezreal Heimerdinger Jayce Orianna Vi Ziggs

ZAUN Chemical focused underbelly of Piltover that has developed into a city all it's own. Science runs without boundaries. Blitzcrank DrMundo Ekko Janna Jinx Singed Twitch Viktor Warwick Zac

BILGEWATER Sailor colonized series of islands that are notorious for their black market business and pirates. Fizz Gangplank Graves Illaoi MissFortune Nautilus TwistedFate

FRELJORD Frozen wasteland home to barbaric tribes and an old, sleeping, malevolent force of nature. Southern border is home to a more tundra-like environment. Anivia Ashe Brand Braum Gnar Gragas Lissandra Nunu Olaf Sejuani Trundle Tryndamere Udyr Volibear

SHURIMA Once powerful nation of gods, now barren desert full of nothing but wanderers and tomb raiders. Recent developments have begun to make gods walk among men once again. Amumu Azir Kassadin Nasus Rammus Renekton Sivir Skarner Taliyah Xerath Zilean

THE VOID Separate, incredibly dangerous dimension filled with dangerous monsters that is connected to this world through those that worship it and the ancient city of Icathia. Chogath Khazix KogMaw Malzahar RekSai Velkoz

SHADOW ISLES Once known as the Blessed Isles, this series of islands was damned by the mad and grieving Ruined King through the Black Mist. Elise Evelynn Hecarim Kalista Karthus Maokai Mordekaiser Thresh Yorick

BANDLE CITY A hidden city within Runeterra inhabited by the enigmatic, magical race known as yordles. Corki Lulu Rumble Teemo Tristana Veigar

MOUNT TARGON An incredibly large mountain found far away from civilization. Here, mortals worship a pantheon of gods that are incredibly powerful and inhabit mortal bodies to interact with the normal plane of existence more directly. AurelionSol Diana Leona Nami Pantheon Taric

RUNETERRA Those who are not bound to or worshiped within a nation, or bound to a nation too small to be truly considered a united team. Aatrox Alistar Bard Fiddlesticks Jax Kayle Kindred Malphite Nidalee Nocturne Ryze Shaco TahmKench Zyra

WHO WILL WIN?

Update #1: So far, we have a lot of love for Ionia and Bilgewater with a bit of mixed love for Piltover, Zaun, Shadow Isles, and Noxus. The list is changing as people make arguments for changes that I confirm on. The biggest recent one is that Nami has been added to Mount Targon due to her close tie to the region, meaning Targon can have more than one team composition.

46 Comments

Meep Man15 votes

Some examples teams:

Demacia- Garen JarvanIV Lux Vayne Sona Well balanced team that relies on good engagements and poking the enemy from afar.

Noxus- Darius Sion Katarina Draven Morgana Hyper aggressive composition that benefits spectacularly from killing enemies.

Ionia- Shen Ivern Syndra Xayah Rakan Very tactical team composition that can surprise their enemies with deceivingly high amount of burst.

Piltover- Camille Vi Ziggs Caitlyn Orianna Poke heavy team with a few skirmishers to close the gap and finish off any escaping enemies.

Zaun- Singed Zac Viktor Twitch Janna Very sneaky, strange composition that can surprise their enemies in various ways while wearing them down slowly at the same time.

Bilgewater- Gangplank Graves Fizz MissFortune Nautilus Tricky composition that relies on making use of their abilities to pull off large combos and avoid their opponent's.

Freljord- Tryndamere Nunu Anivia Ashe Braum Incredibly resilient and slow heavy team composition that has many ways to contest and take objectives on the map.

Shurima- Renekton Skarner Azir Sivir Zilean Very powerful early game composition that transitions into a hard engage team composition once team fights start.

The Void- Chogath Khazix Velkoz KogMaw Malzahar Incredibly hard scaling team composition that aims to take over the game in mid-late game. Have a few tricks up their sleeves to survive the early game.

Shadow Isles- Yorick Hecarim Karthus Kalista Thresh Incredibly powerful team fight composition that can also slowly split push the enemies to death if they choose.

Bandle City- Teemo Rumble Veigar Tristana Lulu Squishy, yet tactical composition that can destroy a team fight through correct use of their ultimates. Powerful late game.

Mount Targon- Leona Pantheon Diana AurelionSol Taric Incredibly good at diving the enemy while taking as little damage as possible.

Runeterra- Malphite Kindred Ryze Kayle Zyra A team that, with coordination, can initiate a fight with incredibly powerful ultimates and a ton of sustained damage to follow up.

For those that are a little overwhelmed by the OP. Examples of what each team can look like and what they can bring to the table.

Estrynund1 votes

{quoted}

Some examples teams:

Demacia- Garen JarvanIV Lux Vayne Sona Well balanced team that relies on good engagements and poking the enemy from afar.

Noxus- Darius Sion Katarina Draven Morgana Hyper aggressive composition that benefits spectacularly from killing enemies.

Ionia- Shen Ivern Syndra Xayah Rakan Very tactical team composition that can surprise their enemies with deceivingly high amount of burst.

Piltover- Camille Vi Ziggs Caitlyn Orianna Poke heavy team with a few skirmishers to close the gap and finish off any escaping enemies.

Zaun- Singed Zac Viktor Twitch Janna Very sneaky, strange composition that can surprise their enemies in various ways while wearing them down slowly at the same time.

Bilgewater- Gangplank Graves Fizz MissFortune Nautilus Tricky composition that relies on making use of their abilities to pull off large combos and avoid their opponent's.

Freljord- Tryndamere Nunu Anivia Ashe Braum Incredibly resilient and slow heavy team composition that has many ways to contest and take objectives on the map.

Shurima- Renekton Skarner Azir Sivir Zilean Very powerful early game composition that transitions into a hard engage team composition once team fights start.

The Void- Chogath Khazix Velkoz KogMaw Malzahar Incredibly hard scaling team composition that aims to take over the game in mid-late game. Have a few tricks up their sleeves to survive the early game.

Shadow Isles- Yorick Hecarim Karthus Kalista Thresh Incredibly powerful team fight composition that can also slowly split push the enemies to death if they choose.

Bandle City- Teemo Rumble Veigar Tristana Lulu Squishy, yet tactical composition that can destroy a team fight through correct use of their ultimates. Powerful late game.

Mount Targon- Leona Pantheon Diana AurelionSol Taric Incredibly good at diving the enemy while taking as little damage as possible.

Runeterra- Malphite Kindred Ryze Kayle Zyra A team that, with coordination, can initiate a fight with incredibly powerful ultimates and a ton of sustained damage to follow up.

For those that are a little overwhelmed by the OP. Examples of what each team can look like and what they can bring to the table.

Your descriptions of every single one of those comps is useless because the descriptions have absolutely 0 relation to the comps win conditions. Just sayin.

Melledoneus6 votes

Ooh, we have a badass here. Drinks on him, fellas.

Meep Man1 votes

DEMACIA Is going to win through proper uses of ultimates in the fight. Jarvan's ultimate synergizes incredibly well with Vayne's E, allowing ehr to quickly dispatch a foe on the enemy team. Sona's ultimate synergizes extremely well with Lux's since chances are the champions Sona hits with her R will be in a line, allowing for Lux to dispatch them very quickly. If there's anyone on the enemy team that can stop all this due to them getting ahead earlier in the game, chances are they are the Villain, so Garen can quickly dispatch them and protect his allies. Win Condition: Pure synergy and team work

NOXUS It all comes down to the fight starts. If Sion or maybe even Morgana can get a good ultimate off, the rest of the team can swoop in quickly and snowball the fight off of just a single kill. It's a very simple win condition, but quick, snowbally death is really good one as well. Win Condition: Snowball a fight off of a single kill due to your immense rewards for doing so

IONIA Teamwork is essential here, which is shown off by the amount of benefits that the team can share with their carries, being Xayah and Syndra. Syndra can quickly dispatch one target while Xayah can deal some major AoE damage. The rest of the team is focused on making sure nothing happens to them in the mean time through shields, dodges, and crowd control. Daisy can even act as a meat shield for skill shots (sorry Daisy). Win Condition: Win the game through pure team work and coordination, allowing your carries to be untouchable

PILTOVER They can really rush a win if they can just get a few kills early on, which can be enabled through Vi's R ganks. If Ziggs gets a kill, he can quickly kill his tower. If Caitlyn gets a kill, she can quickly become a menace due to incredibly large critical strikes. If Camille gets a kill, the enemy back line will never be safe and her lane is as good as won. It's all about ending the game as quickly as possible. Win Condition: Snowball the game into an early win

ZAUN This is a basic war of attrition and Zaun is stupidly good at that. Through shields, steroids, and various other mechanics, Zaun champions can be a pain in the butt to kill. There isn't one big "this is the strategy, carry it out" or "it all depends on this one moment" kind of deal. Zaun is going to not care about what the enemy team does. Zaun does as it wants and does it well. They'll kill the enemy team or split push with Singed to force the enemy to make tough decisions. Zaun's goal is just to win fights and win the game. They just overpower their opponents through sheer force. That may sound bad on paper, but the enemy can't carry out their strategy if they can't win any fights either. Win Condition: Kill them far more than they can kill you

BILGEWATER Set up fights with crowd control and then dominate foes with stupidly powerful wombo combos. Even if they aren't able to pull it off, you'll be hard pressed to punish them due to their many defensive mechanics and slippery nature. Bilgewater is incredibly hard to fight since they have the potential to just do so much in a fight with the right moves. Plus, even outside of team fights, they can stop a split push very easily due to their abundant wave clear and GP's ultimate. The best way to win here is to out maneuver them and take as many objectives as possible to give your team the edge. Win Condition: Achieve the wombo combo

FRELJORD They're going in and they're not going to die. You'll be hard pressed to burst them down as well due to their many defensive steroids and plentiful crowd control. Similar to Zaun, but different in the approach. They are going to win because they won't die. They are hardy people and will make you feel like you are playing a standing still simulator with their crowd control and slows. Win Condition: Disable the enemy team and then overpower them with your defensive mechanics

SHURIMA Secure the early game with your extreme power houses of Renekton and Sivir while making sure your carries scale into the late game and become very powerful, namely Azir. Zilean provides tons of protection and Skarner can make sure they get the kills to scale. It's actually the most basic strategy that has been alive since the beginning of League. Shurima will feel very familiar strategy wise to play. Win Condition: Crush the enemy early game so your carries are always one step ahead of them

THE VOID Just get to the late game. The enemy team cannot win the late game, it's essentially impossible. It's very fitting since the enemy team feels like they have a timer above their heads, knowing that the impending doom of the Void is descending upon them. With the combined scaling power of Cho'Gath, Kog'Maw, Kha'Zix, and Vel'Koz, the enemy team simply won't be able to win late game without some near impossible plays. Cho'Gath will eventually become a near unkillable beast that will dominate the enemy team. Kog'Maw's been known for his absurd late game and his mixed damage makes him almost impossible to build against. Kha'Zix gains more and more evolutions over the course of the game, empowering his abilities and making sure the enemy never splits up. Vel'Koz eventually overpowers the enemy with tentacles tons of true damage that will make them be forced to build health, much to Kog'Maw's pleasure. Meanwhile, Malzahar makes sure they all can get to this point by securing kills and protecting them with his various means of crowd control and protection. Win Condition: Reach the late game

SHADOW ISLES Slow, yet calculated will be what describes this team. The enemy team WILL eventually wear down and they WILL eventually fall to your unending assault. Their ability to capitalize on mistakes and quickly decimate an enemy team by using their ultimates correctly will make the Shadow Isles a true menace to fight. They are, ironically, similar to Demacia in this way. They will be winning the game through good coordination and teamwork. I guess friendship is magic...ally painful. Win Condition: Gradually weather your opponent's objectives and use coordination to chain together incredibly disruptive ultimates

BANDLE CITY Very tactical team that will be winning by taking full advantage of what their kits bring to the table. While they lack durability, Lulu can more than up for that for one particular ally on her team when needed through her shields, crowd control, and ultimate. Veigar and Rumble combined make a truly frightening combo in a teamfight through Veigar's E and Rumble's R, creating large areas of the fight where enemies just can't stand in or combing the abilities together to obliterate someone. Speaking of which, Veigar and Tristana will scale extremely well into the game due to Veigar's infinite AP and Tristana's nature of chaining kills together. All of this is supported by Teemo, can also make his team artificially more durable by shutting down the opponent's ADC with his blind. Plus, Teemo's mushrooms reduce the enemy's own tankiness, making it so a good Teemo can lower the opponent's health pool down to a squishy's before the fight even starts. Win Condition: Feed Veigar and Tristana and artificially increase your team's durability

MOUNT TARGON You only got a few team compositions (in the single digits), so the enemy will know almost exactly what you are going to bring to the table every time. However, this doesn't matter if you can endure. All of the characters present are provide extremely powerful mechanics and, most importantly, can dive the enemy extremely well. If you can always crush the enemy's back line, it will leave their front line with less options for damage and allow you to secure a win very quickly since half the enemy's team doesn't exist. Win Condition: Delete the enemy's back line from the game

RUNETERRA You just gotta initiate so hard that the enemy team has no idea what hit them. You have so much crowd control and so much AoE damage and so much sustained damage that if the enemy team doesn't approach the fight correctly, they will die without being able to do too much about it. Even if you mess up, you have Kindred's ultimate as a back-up plan to make sure punishment is as minimal as possible. Basically, you are going to win the game by making sure the enemy isn't playing the game. Win Condition: Disable the enemy team and kill them quick enough that they can't fire back much if at all

FilDaFunk6 votes

I love Ionia...

LeeSin Yasuo Rengar Never mind.

Guyy Fieri4 votes

I feel like Kled oughta have a team all to himself. He is, after all, the lone wolf champ

Meep Man5 votes

TEAM KLED "Kleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed... naw it's just Kled." Kled Kled Kled Kled https://lolstatic-a.akamaihd.net/game-info/1.1.9/images/champion/icons/Skaarl_Square_Icon.png

Guyy Fieri1 votes

{quoted}

TEAM KLED "Kleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed... naw it's just Kled." Kled Kled Kled Kled https://lolstatic-a.akamaihd.net/game-info/1.1.9/images/champion/icons/Skaarl_Square_Icon.png

Yes!!!

OMGSoAnnoying1 votes

"I should go for the decakill? If you say so."

"I don't need a TEAM, to start a TEAM FIGHT!!!"

50000000000000001 votes

Skaarl: item 3070

Lord Galvatron3 votes

Tahm Kench isn't bound to Bilgewater, he's the ferryman of Runeterra.

Meep Man3 votes

Yeah, him, Bard, and Aatrox seemed hard to nail down for me since they are all linked to a nation in their lore in one way or another, such as being where they were introduced and what not, but they COULD be anywhere. So, I think I will just move them all to Runeterra.

roar20011 votes

Aatrox's Nation no longer exists, unless you are talking about the freljord. If you are talking about Freljord, he only went there to create tryndamere as we know him.

Meep Man1 votes

The Darkin are near extinct and are living weapons. To be fair, I doubt they had a nation to begin with. They were likely wanderer's/wandering evils from the start and died that way. It would be strange for Riot to make an entire nation inhabited by living weapons and their hosts anyways.

roar20011 votes

wait, is the sword Aatrox? or are the sword and the humanoid the same being?

Fondling Gems3 votes

I feel slightly more understanding as to why the Targon faction on the PBE discord is composed of only 4 of us now.

JRobin313 votes

IONIA wins:

  1. deep champion pool
  2. Ivern jungle
  3. new champions (Xayah/Rakan)

Sample Team: MasterYi Ivern Ahri Xayah Soraka

MOUNT TARGON loses: only one team composition that gets banned out in champion select (or counter picked)...

LostFr0st2 votes

(Freljord), Noxus, Void, Bandle, and 'Runeterra' don't even have updated lore yet. Idk if there can be a realistic 'vote' until then.

Meep Man3 votes

This has to do with how they function in-game, not in-lore. This is also going based off their current lore, updated or not since most champions that reside in nation typically remain there once updated. Only ones that likely won't are the Runeterra faction.

LostFr0st2 votes

I feel like the lore would still skew the vote... There are also inconsistencies: Bard is in Ionia because he was "first seen there" but I really think he should be in the Runeterra group. If the Bard case is what you want, then Janna would be Bilgewater, but she's in Zaun. Rengar 100% should be Ionia.

Meep Man4 votes

True enough. Bard probably should be Runeterra then. Rengar will likely be moved to Ionia.

zero3562 votes

I know you're talking in game but's let take like 5 minutes for lore Plus I wrote this before noting your note

From a lore perspective, Targon wins because cosmic star-forging space dragon. Kind of hard to beat that Honorary mention to the Void and Shadow Isle because they have a ? for their total power in the lore. Runeterra as well because they have the few who could contest a cosmic star-forging space dragon. The embodiment of death, another cosmic being, world runes, etc.

Meep Man2 votes

Lore-wise, Runeterra would probably win hands down to be honest. It's been questioned if Bard and Kindred are as powerful as Aurelion Sol individually, but, if teamed up... jesus christ. Not to mention, they also have a living mountain, multiple demons, and Ryze on their team. Sorry to Aurelion Sol, but there's just too many pure power houses in the Runeterra faction for him to overcome alone.

We can't really comment on The Void and the Shadow Isles until we know for sure what they can do. We haven't seen them in action as a whole quite yet. We saw the Harrowing previously, but there was a notable absence of many of their champions, such as Kalista, Elise, and Mordekaiser especially. Mordekaiser is probably the strongest character in the entire Shadow Isles, so we really don't know what they bring to the table till we see for sure exactly what he can do to a battlefield. We know literally nothing about the Void in the current lore other than a few beings that exist in it and that it DOES IN FACT EXIST. Further information required.

zero3562 votes

Based on the most recent lore, I believe Nami is a part of Ionia

Runeterra has no cohesion. Lots of choices, but nothing cohesive and no adc. Targon has two few choices and no adc

There's a reason adc has been in every meta since like season two.

Bandle city has no tank, so I don't like their chances in that regard. At least someone beefy is usually helpful.

roar20011 votes

rumble?

Aldapsayar1 votes

Tankmo!

Meep Man1 votes

I looked at Nami's new lore and have, actually, decided she better fits in TARGON. Her clan resides near Targon is closely connected to the Aspect of the Moon, which is a part of Targon. Therefore, she is most closely connected with Targon. Ionia wouldn't really fit in my mind since it's just where she is going to meet the aspect due to the aspect fleeing Targon there. Saying she is a part of Ionia would be like saying Taliyah was part of Ionia due it being such a large part of her lore with Yasuo OR saying Diana is a part of Ionia since she fled there.

N Komaeda2 votes

Bilgewater. With a MF & Nautilus Botlane, Fizz Midlane, Illaoi Top and Graves Jungle you have the perfect mix of damage, tankiness, control, zoning and cohesion.

PlsCheckThisBush2 votes

Chogath RekSai Velkoz KogMaw Malzahar

Deal with our 5k+ HP front line diving you and eating you while our puppy shreds your entire team. Space aids and research on the side for extra poke, please.

Also, we're bigger than you. Yes, we lift...entire teams up into the air. Don't you dare let us get to late game. We will eventually Devour the entire map - you'll probably confuse us with a mobile Baron Nashor running around.

Support Boyyy2 votes

In my opinion it would come done to Ionia, Demacia, Shadow Isles, and Zaun. Piltover lacks a real support champion, Noxus doesn't have any support champions, I know Morgana is with them but that's outdated lore and she's getting new lore soon, Bilgewater might stand a chance but all their champions are easily countered, The Void also lacks any support champions, Bandle City doesn't have a jungler, Mount Targon lacks an ADC, The Runeterra faction also doesn't have an ADC unless you want Kindred ADC, and finally while the Freljord does have a champion for every role, none of their champions are really stand out strong or impressive, honestly in my opinion they have the most balanced champions.

rtbf2349624751 votes

Ionia - Korea Zaun, Demacia, Shadow Isles, Freljord - other Tier 1/Tier 2 regions Void, Targon, Noxus, Piltover, Bilgewater, Shurima, Bandle City - other MSI participant regions

ModCaptainMårvelous2 votes

So I'm not going to count runeterra because those champs have such a varied comp that it's impossible to tell:

#Demacia

The biggest strenght of Demacia is huge "Fuck you" ults that blow up the entire team. They're great in teamfights and are particularly decent at all stages of the game. Nothing's really "special" about them beyond those ults though and at most they're usually serviceable.

#Freljord

Great engage potential and a hardy nature of whittling down enemies. Freljord is a team that's very "First in, last out" when it comes to how they play. The downside is if you burst them, they're rather fucked.

#Piltover

The Kings/Queens of "Fuck this one guy". Vi, Camille, Caitlyn, Ezreal and more all have abilities and ults that really work best when you're hitting one person. That said, they're not usually hyper-hyper carries and can be outclassed by more specialized teams./AoE comps.

#Zaun

A literal grabbag of everything. However, a key fact about Zaunites: They. Don't. Die. Ekko, Singed, Warwick, Mundo, Zac. This is a team that will not fucking let up and is going to come back from the brink of death. That said, they're tricky to use. Don't expect a totally coordinated team.

#Noxus

Brutal, savage and bursty. This is a team that wants to fuck you up as fast as possible. Even champions from Noxus that focus on build-up like Darius are just building up to burst your hard. However, if that initial burst doesn't murder you, they're often blown on resources and cooldowns. Strike hard, strike fast.

#Shurima

A mixture of early game and hyper scaling. Depending on the Shuriman you take, you're either getting an early game monster that'll push hard and win ASAP (Renekton, Sivir, etc) or you're getting monsters who will scale into eternity and 1v5 (Azir, Nasus).

#Ionia

Too much of a grabbag to really tell. Super diverse.

#Shadow Isles

Slow, trudging beasts that are going to grind you out hard. While they don't have lots of engage nor much in the way of burst, they're going to drag you down throughout the game until they can eventually just crash a wave of minions on your tower.

#Bilgewater

Explosive carries that are going to AOE your face off. Between Illaoi, Plank's barrels, Graves' shotgun and Miss Fortune's bullettime? Best stay clear. That said, only GP and Graves really excel at 1v1 dueling.

#Void

You nailed it with lategame carries.

So realistically, who wins? It's a grabbage. Some cities might beat others. If I had to guess? Ionia seems to edge it out by sheer virture of how many options they have and all the varied comps you can make, although that's because of Ionia's massive champion pool.

Guyy Fieri1 votes

Also, why no Kassadin in with the Void? If you're including Malzahar? I guess maybe it's because Kassadin is a void entity who is fighting against the void?

Meep Man3 votes

It's because he is directly against the Void and is also tied with Shurima. If Kassadin fought with the Void or wasn't previously tied to another nation, he would be Void. However, he used to live in Shurima (and possibly Piltover based on some rumors in the new lore). Malzahar joined the Void itself.

Asayake 5150glow1 votes

Where is my riven.

She should go under Runeterra or Noxus.

Meep Man2 votes

I don't know what you are talking about... glances left and right

BoilTheOil1 votes

probably bildgewater look at their champs man

Meep Man1 votes

Not going to lie, I was expecting either Bilgewater, Ionia, or Noxus to be the first one suggested

YOUGOTKILLEDBRO1 votes

I am going to make a tier list I guess xD

Tier 1: Ionia, Bilgewater, Shadow Isles, Zaun Tier 2: Frejilord, Mount Targon, Piltover, Shurima, The Void, Runeterra Tier 3: Demacia, Noxus, Bandle City

I think Iona is the best without a doubt, and everything is in an order behind that.

Meep Man1 votes

Ionia's diversity is probably what will make them have an edge over anything else. If this happened tournament style and each team knew who they were fighting before hand, it would be the hardest to predict (or even impossible) what Ionia's game plan was before champion select. With Mount Targon and Bilgewater you know what to expect (Targon will be diving a lot and Bilgewater will want to team fight a ton), but you don't know what the heck Ionia is doing till it happens.

Thewannabegamer1 votes

I know for some reason the website says morg counts as noxus but lore wise i think she really belongs in runeterra m8

Meep Man1 votes

It's because in the older lore, she was commonly allied with or found within Noxus. Plus, since due to Morgana and Kayle's rivalry, I can bet that they will be joining Demacia and Noxus in their fight against each other. It seems natural to me to pit them against each other that way, especially since Morgana was tied to Noxus mostly in the old lore.

The Lexer1 votes

I'm liking how Bligewater looks. Lots of individual power with Fizz, Graves, and Naut and good aoe ultis in MF and GP/Illaoi

Meep Man1 votes

Bilgewater is a menace in team fights, but I'm not entirely sure how they would fair if the enemy split push a ton. GP's ult helps a little, but that would then subtract from their team fight potential till it is off cool down, so I'm not sure how they would fair. Plus, crowd control can shut them down hard if they get caught, especially MF.

Inting Pillow1 votes

Piltover, Ziggs and Caitlyn sieging together is super hard to beat. Put Ori or Heim as support, Jayce/Camille top and Vi as the jungler and it's a very simple win. Noxus does have lots of really good champs though.

Legacy Hydralpha1 votes
  1. Runeterra - I love Bard and Aatrox. Next?
  2. Zaun - It's a very interesting area with a lot of cool champs (Blitzcrank, Zac, Ekko, etc.)
  3. Ionia - Ionia has some of the most fun champions in it. People love to play Jhin, Lee Sin, Rakan, etc.
  4. Void - Vel'Koz was my first true mid-laner.
  5. Noxus - I am Sir Admiral Major Kled
  6. Bandle City - I am a dirty Teemo and Veigar lover.
  7. Bilgewater - Has Twisted Fate and Graves. And you thought EzrealxTaric was the best gay couple.
  8. Shadow Isles - I love
  9. Shurima - OK
  10. Piltover - Most of the Piltie champions are dicks. But it has fun champs like Vi and Ziggs.
  11. Freljord - Braum is like the main Freljordian champ I like, and I don't usually like tank supports.
  12. Demacia - A lot of the champions aren't fun for me, or I hate them (like Vayne and Fiora). At least I like Galio.

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