What makes it even weirder is his play rate stayed constant, usually that stuff can be explained by more/less people playing him.
Only explanation I have left is the sample size is still really small.
I mean, it's been about a week since the patch, so that's still a decent amount of games with how many people play Fiddlesticks. (not a lot, but enough)
This
Is
probably
why 
Fiddlesticks, outside of his E, should be unaffected by the Rylai's changes since his W and R applied the multi-hit slow, which wasn't changed. If anything it is a neutral change since he was mainly get Rylai's for the slow on his W and R, not too much for his E. Plus, he gets it quicker.
It used to be a much more gold efficient item. It's not only about price, the stats it lost are more than how cheap it became. It's now a worse item. It's a negative change in itself.
I mean, leblanc got nerfed this patch, and get win rate went Up 2%
could it be that some of his counters because stronger?
Fiddle's buff is supposed to be: his E will bounce of himself and back to the nearby enemy (or monster) right? Well...................i tried playing fiddle in 1 game............. that doesn't happen. The buff was a lie
Because that is not true, they buffed the drain damage
The buff you say was tentative in PBE and got discarded.
oh, so they did a worthless buff, I wonder why his win ratio didn't sky rocket....
fiddle's problem is: jungle clear speed is very low with the removal of small camps on buffs they can't fix that with W buffs
They also fixed a bug on his W that reduced it's damage by one tick and heavily reduced the CD of his E.
So you are saying they can't fix his slow clear speed on single target camps by buffing his single target clearing ability? I mean...
yes...... because they can't buff it to a point where it actually matters otherwise its going to be to strong........................ oh look, balance issues, hi there
welp, shit on them for buffing solo camps then :P
probably won' t be enough but for sure less convulted than having the E jump on yourself. That stuff was nosense since ryze.
[{quoted}](name=God of Chicken,realm=NA,application-id=Ir7ZrJjF,discussion-id=AHE9gI6A,comment-id=,timestamp=2016-12-13T19:54:15.917+0000)
http://www.reactiongifs.us/wp-content/uploads/2014/10/what_the_hell_parks_rec.gif
all the indirect buffs but people still aren't looking at the fat elephant in the room. EVERY new champ has some type off CC / dash/ escape/ immune etc. Now you have an old mage that has to stand and get close for damage. So all they have to do is use one of there sooooo many skill to get away or stun the drain. Now without drain no crows will bounce. He will lose about 75% to 90% of his non-ult damage.
I have to drain tank the mobs in the jungle. The dps is slow. Sure I heal for some but its slow. The crows is now a really high mana cost low damage nuke. (nothing to bounce to) If invaded and you have already cast drain you have no real way to defend yourself but run. His drain has a high mana cost. (its ok because it heals too) So if you start to drain, then have lee invade. You fear drain and finally get him out, you are oom and have to back while he still farms.
Fear isn't long enough early lvls. You don't know how many times I have fear someone and they "have" to finish their animation. Well it wears off and its like they were never fear but my spell is on CD. This happens all the time. Sometimes they are in "range" but I can't cast it on them.
This meta is tankish. SO unless you can blow someone up in a spell or two that mage isn't going to work. The damage he does is either a Dot or aoe so the bonuses from masteries and items aren't as good as with others. Drain seems to not proc things per hit event though its a dot and you have to stand still. Morg puddle vs drain
They nerfed fear with a shorter time. Now they run from you instead of randomly. OK so they have to stay close to me for drain to hit and my ult. But one spell makes them run away from me???? Then crows target things it hasn't hit yet instead of champs?? And the Nerf the silence.
Ok fiddle is a disruptor... but you nerfed all his disruptor abilities to the ground. He is one of the slowest MS champs too. Fiddle needs a lot of AP to do damage late game. That keeps getting nerfed.
To fix him they need to undo the fear nerf. back to 3 secs. undo the silence with crows nerf and bounce off of him if no enemies are near. Raise base MS Better AP items AND MAKE CC CANCEL ANIMATIONS. if you get cc no more free get out of jail cards.
But they wouldn't. Lee will still be op... Syn can "R" to win..... 3k hp yas 2 and 3 melee attack killing me. Tanks with mad hp and resist doing more damage than me. Every patch I feel like my favorite champ gets weak and all RIOTO does is cater to the few champs that have everything. I'm about done with the game and I have played fiddle since season 1.
it hurts. :'(
I mean I know I am having tons of fun with the spooky scarecrow now that clearing the jg isnt a death sentence.
Stats from what site?
All the sites that have released data on this patch so far that I have seen (op.gg and the like)
Quick, blame lag!
I blame the matchmaking.
It's always the matchmaking.
Maybe people are overestimating the impact of the buff. Wouldn't surprise me at all.
It reminds me that one time in Season 3 when Hecarim got straight damage nerfed and people suddenly went on the bandwagon playing him and increasing his winrate "because OP".
Currently I believe Fiddlessticks and the buff is op. More cool down on crows is amazing.
http://www.lolking.net/summoner/na/65660786#profile
http://na.op.gg/summoner/userName=xchapex
I am not having a problem winning with fiddle and in the jungle hes better then last year right now.
I can give help if asked if i have any newer fiddle mains.
I have a couple games on fiddle :)
Currently I believe Fiddlessticks and the buff is op. More cool down on crows is amazing.
http://na.op.gg/summoner/userName=xchapex
I am not having a problem winning with fiddle and in the jungle hes better then last right right now.
I can give help if asked if i have any newer fiddle mains.
I give you respect because you are a fiddle main but you also play at a bronze 3 mmr. But once you start play better players that work as a team and ward you will find it a lot harder and to the point where you feel underpowered. I have main fiddle at Mid jungle and support since season 1. The spot that he is at is bad. I can not fathom the crying if Lee or yas was at his spot power wise.
I got to Gold Promos last year witch is my best since this is my 3rd season. :)
Support Fiddle is better then Jungle Fiddle right now in my opinion.
Jungle Fiddle I find my build path and mysteries change by game right now.
"witch" Must.... not.... grammar nazi!!!..... Also I can't really say which is better because in the few hundred ranked games I've played I don't recall ever seeing a fiddlesticks.
How i deal with Lee sin.
I only engage lee when i am around the other teams minions.
I (E) Then immediately (W) so the crows bounce off him 3 times.
I also make sure when playing LEE that instead of my 2nd item being Zhoynas its now Spirit Visige.
(Q) after Drain is down and now Run with your storm Raiders
If he follows rinse and repeat you win.
How i deal with Lee sin.
I only engage lee when i am around the other teams minions.
I (E) Then immediately (W) so the crows bounce off him 3 times.
I also make sure when playing LEE that instead of my 2nd item being Zhoynas its now Spirit Visige.
(Q) after Drain is down and now Run with your storm Raiders
If he follows rinse and repeat you win.
I understand this and its how I get him out of the jungle but what happens if mid comes or he smart and waits until you start a creep camp. My point is he is underpowered compared to the other junglers, mids, and supports. Yea I was plat one with him then the last two season I have just been getting my gold rewards because I feel like the game is too unbalanced and not fun.
I agree I would also not engage that.
Idk how we could fix him with what you stated.