Break up flash into two summoner spells, offensive and defensive, so it isn't mandatory every game

Critkeeper·4/24/2014, 10:30:31 AM·2 votes·114 views

First off, why change flash?

Because its stifling the opportunity to take other summoner spells and has been for 5 years. It does too much in one slot, and I don't think we have to remove what flash does in order to make its constituent abilities balanced. We just need to break it up so that it doesn't do the workload of 2 summoner spells combined.

One would flash you 400 units away and opposite from the nearest enemy champion. This is the defensive flash ability

The other would require an enemy within 1000ish range to target and would cut the distance between you and that target in half.

2 Comments

Hyrum Graff4/24/2014, 2:32:47 PM2 votes

Flash is fine, IMO - I think it's the other spells that aren't strong enough (yet) - and I think Riot is doing a good job working to bring the other summoners up to date. As evidence that flash isn't 100% necessary any more, see the top lane tele/heal mundos that we saw in the LCS recently.

monsterboy055/15/2014, 8:45:27 PM1 votes

I agree flash should be too moves its over use and if it has 2 spaces forces other people to try other spells