Zac QOL suggestion...

Ironstryde·4/10/2014, 6:24:15 PM·14 votes·1,056 views

I have an idea for Zac. I'd love to hear some feedback or thoughts.

I suggest stretching strike be able to snag blobs. I think this would not only give Zac some extra pep in his step but would also add some fun geometry to his blob mini game. Now that his blobs have a more contestable drop off point, you could line up stretching strikes to deal damage and pick up blobs in one strike.

As stretching strike has a fairly long cooldown early I don't think this would throw his balance off the charts. If you stretching strike a blob without contacting enemies you are also burning stretching strike cooldown for a very minimal heal. This may also give his enemies a better idea of which angles Zac will attack from, keeping the change even more in check. This will also make for interesting low health decisions. Do I slow this champ or save myself by turning away and striking up that big pile of blobs? I really hope this change is considered as it would create an entirely new game play aspect for Zac.

I'd love to hear what others think about this idea. I think it fits perfectly with his already fun style. What is more suiting than a blob guy stretching out to re-acquire his missing parts?

13 Comments

Random Task4/10/2014, 9:44:24 PM2 votes

You'd have to rebalance him. His abilities cost 4% HP and his blobs restore 4% HP. You'd basically heal for the cost you used to Stretching Strike, therefore not gaining an advantage if you needed the blob to heal for another ability. His SS would have to either have no cost or be lowered to almost no cost or an increase in heal restore.

exec34/12/2014, 8:31:25 AM1 votes

Yeah maybe. He could use all the help he could get but i'm just not 100% sure if it'll change things that much. It's a great thematic change however so I reckon it should at least be tested.

darkdill5/21/2014, 4:08:01 AM1 votes

I would definitely like this.