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Punishment in Ranked Games needs to be more Severe than in Non Ranked Games

the Anarchit3cht··3 votes·184 views

Simple really. A normal games has a captive audience of about 30 minutes. A ranked game lasts for around the same time, the difference being that toxic/trolling players negatively impact your future game thus, keeping you captive of their abuse for much longer.

6 Comments

Rhyto1 votes

I can see what your trying to promote, increasing the punishment in ranked games would allow players who actually play the game to allow ranked to be less of an issue. But of course this can be only said in theory. But in the end its really a psychological factor that either makes a player troll or be serious in playing the game. This will never change whatsoever unless Riot decides to mandate very harsh rules like you say in which would not be beneficial in regards to popularity of League of Legends as the community would dissolve and you'd just probably have the dedicated gamers stay to play. It's really the statistics one would have to worry about when such rulings would occur.

the Anarchit3cht2 votes

I don't see how you it would work only theory. The primary reasons that Riot focuses on punishing players is because the style of a MOBA creates a captive audience in that you can't just leave until the game is over. The captive part normally ends when the game does, but in Ranked where their trolling affects the games after the one that you play for them, the captive part lasts a lot longer. I don't understand the reasoning behind what you are saying. I'm not saying you're wrong, but would you care to elaborate how stricter punishment in Ranked games would scare away the player base? Personally, I don't see it. It might scare a bit more people away from playing Ranked, but if you aren't being toxic you have nothing to worry about it. It's simple things that have to happen. Like instead of getting warning at your first offense, you get a mute, or a ban instead.

Rhyto1 votes

Forgive me, I have an issue with getting to the point of the matter.

I would have to agree with you for the increase of punishments in "Ranked" as it would promote possible improvements to everyone's MMR. However, the purpose of a game is to have fun and some people decide to troll just because of that fact. I've had some games where the troll players actually made the game quite interesting. I think League of Legends is a serious game to play but of course the little incidents are quite amusing at times. Now getting specific as to those who would ruin the game such as flaming in chat I would highly recommend to report as we all know we have the right to type what we want out of pleasure, frustration etc. but there will and should be consequences as to certain things you say.

I however cannot explain specifically at this time about the "player base" results of applying these "strict punishments" we are discussing.

the Anarchit3cht1 votes

I think more along the lines, however, some sort of prevention system would work better. You generally know someone is going to troll from champ select, for instance: Someone else picking Jungle despite someone already having jungle. I know Riot doesn't try to enforce the meta, but that is a significant to drawback to our team. We had no AD carry and two junglers would only mean another solo lane, of which someone was locked in as a support. That's basically a won lane for the enemy down bot, being 2v1 and against a support champion. It essentially nullifies our jungler, because with two people they couldn't get strong enough to to make reasonable ganks. i dodged and am as a result now at negative lp, but it's honestly whatever at this point. I would rather go down in my league than sit through 30 minutes of utter bull shit because someone can't accept the fact that their role was called.

Rhyto1 votes

I suppose the possibility of TB Ranked would be included to resolve this issue of role calling?

Rubitonabuilding1 votes

I'm all for stricter punishment, but it has to be done verrrrry carefully so as not to wreck the community or be open to abuse.

The bigger problem IMO is the lack of utility of the ignore button. You can 'ignore' someone who's being an idiot or troll or abusive or whatever, but then the very next game you get stuck with them again, so what's the point of ignoring them? I really think that if you add someone to your ignore list, it should remove them from your pool of possible teammates.

I know there's potential for abuse of this in higher ranks (where people team up against one person and everyone ignores them, effectively making that person have nobody to play with), so it could possibly be implemented for only the lower ranks like bronze, silver, and maybe gold.

I think this would go a long way toward weeding out trolls and toxic players from the lower ranks. If you behave badly, not only do you get a short-term punishment, but if people ignore you, the pool of players you can be teamed with shrinks over time.

This would also alleviate the extreme frustration of players who are honestly trying to work their way out of bronze, who lose LP for dodging a game where they're matched with a known troll or toxic player. That is one of my biggest pet peeves about League of Legends: being punished for avoiding trolls and toxic players.

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