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Executioner's Calling

Aamano··8 votes·1,393 views

I think that Executioner's Calling should be tweaked to apply Grievous Wounds from Physical Damage instead of just a Basic Attack

I just had a match as Garen against a Mundo in the top lane

I got EC as my 3rd item to help me manage Mundo's massive health regen, but besides my initial attack I rarely proc'd it's effect since I was spinning for a majority of the fight

I think this would help physical champions who don't rely entirely on auto-attacks

14 Comments

Stacona1 votes

On basic attacks is good since it is a crit item so you want it on AAers - it just needs an upgrade piece, and i got a slight idea from someone else on the forums to help the passive out when it is upgraded to like a B.F. sword item Executioner's Calling(1900g) + B.F. Sword(1550g) + 350g = 3800g Stats: 80 attack damage, 25% critical strike chance, UNIQUE Passive: Basic attacks apply grievous wounds and deal 30% total attack damage as physical damage over 1.5 seconds.

Sneak Dog1 votes

This is actually stronger than infinity edge if you only hit someone once. You'd need a total of 60% crit after building IE to make IE stronger. If you have 1 attack per second and you keep autoattacking, it evens out at 40% crit. Add in the grievous wounds to counter someones lifesteal and it's op.

The problem isn't Executioner's calling, it's healing effects being way too high and grievous wounds as well to counter it. Without GW, healing is amazing, with it, it's kind of bad. This makes a permanent GW effect feel terrible in very specific matchups, meaning an item that has it, can't be good in any other situation.

Stacona1 votes

Infinity Edge is stronger, but then again it costs as much as IE so even if the two items are equal in strength wouldn't be a bad thing since they are gold equal and even if one is stronger than the other in certain circumstances

Sneak Dog1 votes

The circumstances aren't unique enough. Your proposed item will just be better than IE until or even unless you build significant amounts of crit and attack speed. It counters sustain really hard, meaning it's a great item against adcs, the damage is very competitive with IE, superior the moment you buy it and only mildly worse later on. This just means I'd simply buy it over IE unless I'm Yasuo (on whom I'd buy it second or third, IE-bork-EC). It's just a boring statcheck vs IE and it invades its niche.

Also, I think a viable item with permanent grievous wounds is unhealthy, it feels terrible to play against due to all your healing being cut in half, half is a LOT. Imagine if all lifesteal items only had half the lifesteal. There is a reason casters have a severe limitation on when they can proc their grievous wounds with morellonomirominomocon.

Stacona1 votes

I don't see how that is a bad thing having two high damage items costing both the same and all it comes down to is personal preference between infinity edge or an upgraded executioners- it will just lead to more options and more uniqueness to how people play, i don't see how that is a bad thing, you just pointed out something that will help the game improve actually with my idea that i didn't even notice myself

FantasySniper1 votes

It is "supposed to be" an AA item because of the crit chance. But everyone should be able to admit that it fails that and doesn't really have an identity.

Just remove the Avarice Blade from the recipe, crit chance really holds this thing down from becoming what it needs to be.

awholepie1 votes

as is, if the situation arises, id get it on twitch. and i love its effeciency. ill be hunting the low HP champs anyway. I might get it on an adc teemo but that about it. the AA really does limit it.

Aamano1 votes

people don't get it for it's Crit chance

people get it because they want Grievous Wounds to deal with a specific situation

AP users have Morellonomicon, which has AP, Mana regen and CDR in addition to GW every single mage can use that item to it's fullest effect

but only AA reliant champions who invest in Crits can use EC to it's fullest

DoulosoG7771 votes

I agree with Stacona's basic idea that this item is only 'broken' because of it's price point. It is too expensive to be a mid range item and also has no upgrade. It is in a sad, middle place. The executioners blade needs to be reduced to ~1500g (and reduce in stats to match). Then it needs an upgrade that is in the 3000-3500g range.

Shibiko1 votes

Executioner's Calling used to do damage over time. To make this item better, it simply needs more damage. Or Change it up so that it steals Half the health regen and lifesteal.

Stacona1 votes

Executioner's has never done damage over time

Shibiko1 votes

yes it has. I been playing since the game release. http://leagueoflegends.wikia.com/wiki/Executioner%27s_Calling scroll down to the patch history. you'll see that it says

V1.0.0.61:

Lifesteal increased to 18% from 15% and increased the duration of Executioner's Mark to 12 seconds from 8 seconds. Executioner's Mark healing reduction increased to 65% from 40% and it now deals 4 damage per second.

Stacona1 votes

it had a bleed since beta- i came in since early season 1 when league was still in its infancy and it was crit and lifesteal for cheap and an active granting grievous wounds for 8 seconds on a 20 second cooldown

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