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Summoner Barrier Spell

Aamano··4 votes·498 views

People have been going on about Barrier and Heal

since Heal was given a movement speed bonus (I know it's subject to change soon)

what if Barrier also temporarily increased your Armor & Magic Resist based on your level

just an idea

5 Comments

Roguestoney2 votes

Sounds a bit to strong to be adding that to it. Maybe just armour?

MrBuffington2 votes

I think if Barrier just got a straight buff to the shield values, it'd accomplish more or less the same thing as adding resistances. What I think is just flat out strange is that Heal actually restores more HP than Barrier shields at lvl 18. It heals two people, gives a movement speed boost, and is all around more effective late game. Barrier is supposed to be a super strong single person situational shield, and it does basically a worse job at this than Heal does. I think they need to either nerf Heal's late game value, or buff Barrier overall before doing anything else.

Amethyst Ashe2 votes

Heal also suffers more drawbacks that people tend to look out upon. Taking ignite against a heal literally cuts the heal in half, and you'll still be taking damage afterwards, (For example, at level 1, being ignited deals a total of 70 damage. Your heal will only heal you for 47.5 health with the debuff. This continues to scale upwards in the direction of Ignite.) However, there is no reduction to the amount of shielding you receive from a Barrier.

I feel the only changes Barrier needs right now is perhaps a slight duration increase, maybe from 2 to 3 seconds. That gives Barrier much more significance in the long term of a team fight, and also allows more counter play to damage-over-time abilities. Although in the end, Barrier is the spell you take when wanting to block burst damage, not as a general defensive spell like Heal.

MrBuffington1 votes

That's a good point, but I don't think that alone would influence me to take barrier over heal. Barrier is so dependent on your timing in using the spell to block burst damage, I don't think there's that much of a reward to justify the downsides vs Heal. Most people just wait out the duration of Barrier if you put it up too early, it could have some situational uses (ie if they tower dive, it could force them to waste damage on barrier or waste time under turret waiting it out), but I think it could use a better defensive buff too (ie. increased shield amount at least).

DarkHorseMan1 votes

i like it

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