Boost of Movement only grant +97 MS but say they grant +105
Title says it all. The boots only give +97.
Title says it all. The boots only give +97.
This is because MS has a soft cap here, unlike in DOTA/HoN. In both of those games, you can get a max of 522MS(Someone feel free to correct me on that) whereas in LoL MS items/abilities grant less and less the higher you get.
I understand that for tankiness but those don't operate on "Will give 20% damage reduction". Tankiness items claim "Will give 50 armor" but that gets translated into % reduction. If boost say give +X amount and operate on base number not a conversion then shouldn't it give the full amount like AD or AP or health?
pretty sure they implemented this movement speed reduction since it would get pretty insane for some cases.
I believe the soft cap is (something along the lines of) %80 times any bonus ms past 410, and %50 times any bonus ms past 500. Those probably aren't exactly the right numbers, but they're pretty close.