Revamping the info the client provides

CarbonWyre·9/22/2013, 7:39:13 AM·5 votes·346 views

For the longest time now the Client itself hasn't received any strong update. Below are a list of things I personally feel need to be looked at.

  • Facelift
  • Journal of Justice can be migrated to website archive
  • Summoner screen
    • Add champion stats to Match History screen (Ex. Armor/MR/AD)
    • Add wards purchased/killed to Match History screen
    • Make Combining runes viable
    • Provide videos for summoner spells
  • Chat
    • Show in game conversations outside of game
  • Shop
    • Remove XP boost option for level 30 accounts
    • Provide a "Buy RP and Purchase now" button
    • Speed up moving through screens
  • Updating/Patching
    • Stop throttling users

I understand a lot of these are extreme back burner issues, I'd just like to discuss them.

5 Comments

Lowel9/23/2013, 2:53:48 PM3 votes

End game stat could show some stats about : how many ward purchased (Pink/Green) How many ward used. How many ward destroyed, how many oracle. How many dragon done by team, how many baron done by team (could also show who took it).

With that the support could have some glory at the end of game : "Hey guys, look ! I destroyed 50 wards this game !", "I placed 15 wards !"

Yeah people might troll with that (drop ward at foutain) but at least we could see more interaction with the stats and support !

CarbonWyre9/22/2013, 8:27:58 AM1 votes

To expand on the idea of making combining runes viable; As of right now combining runes is a great idea but just that. It is unreliable, unsatisfying and in the end just a way to get rid of Tier 1 and 2 runes. A couple things need to change for this to be reliable.

  1. Runes need to associate
  2. As of right now, you can combine 3/5 AD runes and get an MR rune. This is extremely inefficient and unreliable. Lower runes should upgrade into their spiritual elders.
  3. A better system or some better concept needs to be designed. Everything from the interface, to the upgrades, to how many you have to put in to get to the next tier, it's inefficient, unreliable, and unused by most players except to get rid of older runes.