Dont you think that tank as a role needs a rework
I dont mean that tanks are bad atm but lets look at the facts 1 tanks are durable 2 tanks provide cc and utility 3 tanks dont provide the damage
is it only me or we already have such a class if its not ringing any bells its supports, but tanks arent fit for laning cause they cant trade, nor they are fit for the jungle ause well they cant trade and will get invaded, gutted, and eventualy denied acces to their own jungle
judging by this rather simple logic its rather clear to me that tank archetype is already taken and doesnt work, supports work with others , tanks cant lane with others cause supports do it better and they cant jungle cause they need someone to be with them and do the damage while they cc (they need a guy to capitalize on what are they giving) thats why i think that tanks should realy get their own archetype, guys like sejuani nautilus, zac are just supports to be honest
when i hear tank i usualy think about something slow heavy and packing a punch (look at the new cinematic naut) and i think that its a goot spot to place them cause we dont have such a role atm, we have fighters who are all about outperforming, they have usualy wersatile kits providing everything (jumps, dashes, cc's, steroids, nukes, aoe, executes, the pool is big) we have supports who man up the cc and utility, marksmans who man up the autoatacks, mages who handle magic dmg and are realy versatile, and the assasins who are sneaky bastards, there is no real tank in league maybbe besides a volibear, but he starts as a bruiser who just builds realy tanky