Quick Question about the jungle ^^
Hello Teemo-haterz,
I'm trying to make a new jungle item for tanks and so I was wondering :
What champions do you feel are not represented by the current jungle items/ have problems in the jungle.
I know the Spirit of the Ancient Golem is supposed to be for the tanks, but I heard some discussion about tanks having problems in the jungle so I thought I'd think about it, if the problem is really present.
Edit : THANKS for the feedback ^^ I was worried you wouldn't get my weird wording, but you did and I got all the info I needed.
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- and maybe
. Past those three, as long as your first clear goes well, you'll be fine. The Spirit of the Golem and all Stone items for that matter provide plenty of sustain for every tank champion. Nautilus could probably use some help clearing and Poppy needs an entire kit rework, but any other tank jungler can easily sustain themselves with a Spirit Stone, Wriggle's Lantern/Feral Flare, or some Life Steal.
is a great jungle item for an
trying to build tanky and become a monster at chasing and stuning/bursting down targets. The key thing though is that
could jungle, but she lacks sustain and clear speed so she would fall behind and be ineffective. It is all about a comparison of performances, so it is hard to make an item that would boost a
. Again though, it's all about their kit. Some champions are designed with the jungle in mind, others will stuggle to jungle because jungle viability wasn't a main focus during their design. Some tanky champions that do well in the jungle include

certainly gives your survivability, but some tanky junglers (
etc) have mana issues that most of the fighter champions don't. And while the tanks give more CC, their ganking is really not more power than the bruisers, as bruisers have sufficient CC to still gank effectively with better itemization paths.