why not take away the proc off of teemo shrooms?
wouldn't people be happy if you just took away the procs off of items on teemo shrooms
wouldn't people be happy if you just took away the procs off of items on teemo shrooms
I dont see where it says it procs items. I assume you mean
specifically though, and removing it isn't needed. The big thing is that his shrooms are basically undetectable, last 1/3 of the game, and do high damage. Good shroom usage can just wreck the enemy's ability to even try to play on one side of the map. I honestly think teemo's shrooms should have a 3-at-once limit as well as a 3-minute time limit. It'd be okay the stupidly high damage it does if it werent covering half the map.
You're forgetting that good ol' teemo is one of the squishiest champs in the game, lacks a reliable escape besides a movespeed steroid, and has no hard cc. The only thing he has going for him is his damage. If teemo doesnt get his items, he's virtually no threat. So playing a bruiser that can handle him is an easy way to shut down teemo and make those shrooms be less painful.
That blind though. And he basically hits like an adc, but with magic dmg.
blind doesnt last that long and it's situational until late game, but if your team lets an enemy teemo get to your backline to blind your adc, that's your own fault lol
2 seconds matter. Fights are decided in that time very often.
grabs a low hp
in a 1v1 scenario.
blinds
during the pull and starts auto attacking.
misses the 3x damage from
+ E, and 2 more normals after that.
Meanwhile,
has nearly killed
between his
and adc-style autos.
's passive triggers, but blind wears off. The 1v1 actually begins and its a fair fight, as now his
is up again and E is almost ready.
You could say 'yea, but blitz could just run out of auto range after the blind and charge once its over.' But then teemo just runs back and places a shroom to hide behind.
i mean like ryials also