My ideas for Zed changes

Desiderium·10/30/2013, 11:01:31 AM·3 votes·374 views

Zed

Contempt for the Weak No longer works on minions. Percent health damage increased to 10%/13%/16%

Razor Shuriken Deals only 2/3 damage to minions. Damage to secondary targets is normal instead of halved, but only if the first target hit is a Champion. Context: Rewards Zed for hitting more than 1 Champion with his Shuriken while reducing farming ability.

Living Shadow Speed remains at 2500. Context: Reducing the speed of Zed's shadows ruins the feel of being a speedy, dashy assassin. In addition, it reduces his gapclose/creation ability MASSIVELY because, just like release Zed, the time it takes for the shadow to get to its destination (if you are moving in the direction) will give you a very negligible gap close/creation. The reason it was changed to 2500 was to allow instant dashing, but bringing it back to its speed at his time of release will be a huge step backward for no good reason.

Shadow Slash Cooldown brought back down to 3 seconds. Deals only 1/3 damage to minions. Base damage scaling increased. Context: Bringing the cooldown up to 4 seconds destroyed the flavor of Zed. He was built with the 3 second cooldown of his E in mind and bringing it to 4 ruined his pacing and leaves a bitter taste in the mouth of every Zed player since the change was made. This isn't the usual "oh I feel bad about this nerf," I mean this really ruined his CORE MECHANICS. In addition, it was changed in order to prevent his farming ability, in which case all Riot had to do was reduce the damage Shadow Slash does to minions instead of increasing its cooldown. Increasing the cooldown did so many horrible things.

Death Mark Shadow appears behind the target, not at Zed's starting point. Untargetable time, dash time, and animation time increased to .50 seconds from .35. Context: Very funny, Riot. Scarizard was trying for damage control, but he failed. "It gives Zed more options." It was a clever attempt Scar but it didn't work. Tell me, do you have more options if you can use your W to chase OR escape, or when you are pigeonholed into using it for the damage? With the new change, Zed is forced to use W for the damage of the second Q. You are not giving him choices. You are taking them away. If you want to try to make propoganda, if you want to control the damage you are causing to your playerbase's emotions, at least tell the truth. Try harder. You can't just blatantly lie like this. The new change does not give him more options, it takes them away.

Instead of nerfing Assassins because of wave clear, why not remove their wave clear? Give them kill potential, not straw hats. You tried by increasing the cooldown on his E, but that was wrong. The cooldown didn't need to be hit, the damage to minions had to be hit. You tried the same thing with his Q but only succeeded in making Zed feel bad for failing a double kill on enemy champions with a well aimed Q because of the damage nerfs that was aimed at MINIONS AND NOT CHAMPIONS.

6 Comments

SealedFate10/31/2013, 6:12:06 PM1 votes

I like this. I think his passive should stay the same though. I like the changes on his abilities.

Koezh Vukotic10/31/2013, 8:09:34 PM1 votes

I agree with this so much. The Living Shadow nerf was the worst by far. Zed is suppose to be fluent, but now I have to wait for my shadow to arrive? It takes away so much of his potential.

ProfDrDeath11/1/2013, 8:33:51 AM1 votes

Death Mark's Shadow location changes were specifically added to allow a broader degree of counter-play to him. Before the change, if Zed jumped someone, he'd get a guaranteed double-proc of Q and E, in addition to being able to instantly close the gap to his target again if he was somehow peeled backwards (Tristana, Vayne, Janna, Alistar, Jayce...)

KitaruArashi5/21/2014, 12:10:47 AM1 votes

The thing about Zed's new ult is it keeps him from being a suicide bomber. If you do damage reduction on minions, he can no longer jungle. Lastly, his passive is already DEVASTATING. I don't care if it won't work on minions, 16% is just too damn high.