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Can you make Perseverance cost only 2 mastery points?

JackYAqua··5 votes·1,159 views

The mastery was so cool in the season's beginning and you nerfed it once and it was still nice, but then you nerfed it again and it hasn't quite been the same ever since.
However, if you lowered the cost to two points, ergo point 1 gives 0.5% and point two 1% of your missing Health as bonus HP5, then it would be far better for tanks and what-not.
I reluctantly put 3 points into it at the moment, just because I'd like some more free HP5, but it seems to ... pricey, overpriced.
So please?

6 Comments

Worgslarg5 votes

IMO, the entire defensive tree is a bit lackluster compared to the offensive.

Pyro1 votes

It was dangerous when it was the other way around. 0/30/0 Mundo goes where he pleases.

Perseverance isn't even the biggest problem here - Legendary Guardian taking 4 points is. The mastery is great, but maxing it being exclusive with Second Wind and Runic Shield makes it painful to premake a mastery page for a broader category (for perfect optimization you should adjust the masteries manually for each champion).

Quantum Weeb1 votes

Funny you should mention that, the utility tree is so bad that supports are now going half utility half defense or 0/21/9, even on supports like Morgana and Nami. if any tree needs some buffs, it would have to be utility (specifically later defensive masteries.)

JackYAqua2 votes

The only things worth taking above 9 points in utility in my opinion are Expanded Mind on some champions, Bandit and Wanderer. Everything else sadly seems like a waste of mastery points in comparison to the other trees.

Hoi Im Temmo3 votes

I want to see more percent health effects in masteries, but runes as well.

Can we get a stat that heals a percentage of your max health per 5?

JackYAqua3 votes

It'd be cool if every tree had two last points and you had to chose one.
I could imagine the second one of defense being something along the lines of 2 bonus Health Regen for every 150 bonus Health.
That way tanks would get around 25 HP5 in the late game. This comes at the price of not having those unique bonus 15% Tenacity.

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