Tryndamere doesn't need buffs, he needs a rework. His theme does not match his gameplay.

Critkeeper·5/15/2014, 12:17:47 PM·3 votes·1,066 views

He shouldn't be afraid of conflict he should thrive in it. His thematics and lore suggests that he is a battle hardened force of nature on the battlefield but his gameplay revolves around him avoiding fights and passively split pushing as much as possible, and only fighting when he can pick someone off who can't defend themselves.

Does a barbarian who traveled to all the tribes of the freljord and bested all their greatest warriors sound like someone who runs from a fight? See thats my point, and that is why Tryndamere should be reworked into a better team fighter.

6 Comments

Lewd Yordle5/15/2014, 1:46:44 PM1 votes

I would love to see Trynd transform from an assassin into a brawler or fighter. It dose not really seem like a "Barbarian King" would be an assassin....I always thought that someone of that title would LOVE fighting...against ANYONE.

Kinda how Jax does in his gameplay style

Thales5/15/2014, 2:11:00 PM1 votes

That's a problem with all melee carries prior to Yasuo. Because they have zero utility, their fallback pattern if they don't get super strong is to split push all day. If Trynd gets strong, he will take part in team fights, but for obvious reasons, no character's play patterns can be to dive into any fight no matter how lopsided. If anything, he's in better shape than Yi or Fiora, because he can at least contribute for a few seconds thanks to his ult.

Would you rather he be a bruiser than a carry? That would be one way to push him towards fights, but that would pretty much require the removal of all his current abilities. Honestly, your complaint isn't with Trynd but with the fact that melee ADCs just don't work in League.