Dear Riot are you happy with "Rengar NecklaceTrinket slot ?" - maby time think about Viktor ?
I think Victor could get the same treatment ? It would be so bad ?
/discuss
I think Victor could get the same treatment ? It would be so bad ?
/discuss
I one hundred percent agree. The fact viktor gets one less item then other mages cuts back his potential severly. Riot plz show machine man some love. <3
I think the main problems that Riot would have in moving Viktor's passive to his trinket slot is that this would require there to be 3 versions of the Hex Core plus 3 versions of each augment resulting in a total of 12 trinkets exclusive to Viktor. It's a lot of clutter that basically results in the same problem that they had with the idea of letting him combine augments roughly a year ago. Not to mention the Hex Core and all augments can't be sold back which means once you pick your trinket, you're stuck with it.
I've actually got a pretty in depth Viktor thread on Live Gameplay. Check it out if you'd like: http://community.na.leagueoflegends.com/en/c/live-gameplay/iUbccAuE-evolving-technology
The fact with Rengar having this would be equally fair to other champions with this feature, and besides this would allow Viktor players to enjoy an extra item slots for themselves. :D
Not a bad idea at all. There would have to be some fiddling to move the AP somewhere else (as trink are specifically stat-free by precedent so far) but I think just moving it into base stats would work.
That's the whole deal with Rengar's Bonetooth, though. It provides him stats, yet he doesn't have to sacrifice an actual item slot for it. It seems unfair to me. Part of playing these characters is deciding whether or not you think that sacrificing a regular item would be good enough for their special item. While I see it making a bit more sense in Viktors case(his item doesn't provide anywhere near the same benefit that Rengar's bone tooth does)is it better to put these champions at a far greater advantage due to what amounts to a slight almost irrelevant disadvantage?
No I mean number stats, AD/AP armor pen, etc. The orginial Bonetooth necklace gave a small amount of AD and the a bit of CDR and armor pen after I believe 3 stacks, to make up for the fact it took up and item slot. When it was converted to a trinket it was deemed unwise to give additional stats to a slot that can only be utilized by a single champ, so they settled for specifically enhancments to Rengar's Kit and other playstyle enhancements like bush movement speed and such. Things that do not directly contribute to damage or defense, but still help out the player. I think of it more as another area for leveling than anything else, his maxed trinket is the same as a maxed skill and is accounted for in game balance.
Ah, I see. That makes sense. Then I suppose it would fine, because it only modifies his abilities which is a common trait among champions--although perhaps not to such a great extent, but he has to sacrifice extra vision for it.
But rengar got nerved pretty hard, so it should balance out
Yes, do it for victor.
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I hope they don't give Viktor the Rengar treatment. I'm not a fan of them just making 3 BTN's for each trinket plus more if they make any new trinkets (would've been amazing if it had its own vision effect) as it takes out the choice (and thus the point) of BTN.
I honestly think that if they wanted Viktor to have 6 items then they should merge the hexcore purchase into the passive so the passive changes based on the hexcore chosen (obviously bonus stats are no longer given, only ability changes, maybe drop the price to 475 to make it a potential starting item now that no stats are attached).
Last I heard Viktor isn't slated for a rework any time soon as it'd take too much resources (sounds like he'd need major kit changes, not just a passive change).