I thought Nasus was a late game champ....

0zzy 0sbourne·10/30/2018, 6:49:17 AM·1 votes·1,044 views

Turns out he's one of the worst. Can only CC one person, and it doesn't matter what he has built, he will still melt like a squishy when everyone is full build. Please buff Nasus' late game, it's weak as fuck for someone notorious for having a strong late game.

5 Comments

TwitchInMyPants10/30/2018, 7:07:17 AM1 votes

He has infinite scaling on Q, that is insane for endgame. When you're talking about late game though in a game where you can literally buy mobility via item 3044 or item 3152 and also have the options to buy slows via item 3144 oritem 3022 oritem 3116 oritem 3025 , what you're experiencing is that you're getting kited to hell.

ADCs and Mages are the strongest roles at kiting given they have effective range, cc, and/or mobility. That on top of them being able to buy items that eat into a portion of your resists means that you're going to eat damage before you can even whack them once. It doesn't matter if you oneshot them with Q if you can't stick, but that's also the main aspect that keeps Nasus balanced.

These days Nasus actually wins the most if the enemy either is immobile, making his increasing super slow an incredibly deadly tool, or during a powerspike midgame. Once you complete Triforce you have more powerful sticking from Phage and the Sheen procs on top of good attack speed and CDR. On top of the change about a year or so ago where Nasus Q gets its CD reduced more by his ultimate, this means this one item gives you a crazy power spike that lets you combo out Qs onto someone before they have items to assist in kiting. In addition, if you're left on a tower your R - Q spam melts it like butter. Nasus' main role in this meta is as a dangerous splitpush threat who's amazing at bursting squishies and shutting down low mobility characters. He's still got crazy endgame but he's typically much better midgame these days.

Warlord Rhinark10/30/2018, 7:47:30 AM1 votes

Only if we revert his Lifesteal buffs back down to 10 - 15 - 20%.

"Just bully him out of lane" isn't viable counterplay when he has double the amount of sustain that I have.

WoΘxer10/30/2018, 8:59:16 AM1 votes

90% slow is not enough for him LOL.

Zlysium10/30/2018, 10:42:07 AM1 votes

Honestly the only good ability in his kit is Wither. His ultimate is sub-par. Q is sub-par pre 30 minutes. E is sub-par always, it's just a bit of damage, then a field with a little bit more damage, and if you stand in it you lose a little bit of armor. He needs a rework. The only good ability he has just happens to be one of the single strongest abilitys in the game. 5 seconds of point and click crowd control is nothing to be scoffed at, you cannot dodge it, it has excellent range, and when it's on you.. well you effectively stop moving for the next 5 seconds. And the downtime.. My god it's downtime is far too little. 11 second cooldown at level 5 that starts on cast, lasts for 5 seconds means it only really has a 6 second cooldown. BEFORE CDR. After you get 40% cdr it has, get this. A 1.6 second downtime. That actually means for 12.2 seconds in-game you're withered for 10 of them.

And if he saw even a slight nerf to his W you'd see the reality that he's actually one of the worst champions in the game. So I re-iterate. He needs a rework.

0zzy 0sbourne10/31/2018, 12:44:42 AM1 votes

I think a buff on his E would be effective, if instead of only reducing armor, it gives me resistances for standing in it as well. It's just I see a huge problem with Late Game Tank Nasus being melted like a squishy in under 2.5 seconds.