So... turrets are weak and Riot just added another way to take them down faster?

Doctor Spreadem··16 votes·1,224 views
Red Post Collection: /Dev: Building Star Guardian: Invasion, Runes Corner, Patch Chat with the Playtest Team, & More

Charge up a powerful attack against a tower over 4 seconds, while within 600 range of it. The charged attack deals 375 (+20% of your max health) bonus physical damage. Cooldown: 60 seconds Jesus christ Riot what the actual fuck it's like you don't even look at the feedback...

32 Comments

Selegun18 votes

With this rune I shall become the new rift herald. I see no problem here

Busty Demoness17 votes

Rioter 1: "Rift Herald was a great idea. How can we make it better?" Rioter 2: "Give it to tanks in the rune rework?" Rioter 3: "Push it to live!" Rioter 1: "But how will we balance it" Tryndamere: "You're fired!"

Fütanari1 votes

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0002,timestamp=2017-09-14T14:19:55.955+0000)

Rioter 1: "Rift Herald was a great idea. How can we make it better?" Rioter 2: "Give it to tanks in the rune rework?" Rioter 3: "Push it to live!" Rioter 1: "But how will we balance it" China : "You're fired!"

Fixed

LordGeovanni1 votes

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0002,timestamp=2017-09-14T14:19:55.955+0000)

Rioter 1: "Rift Herald was a great idea. How can we make it better?" Rioter 2: "Give it to tanks in the rune rework?" Rioter 3: "Push it to live!" Rioter 1: "But how will we balance it" Tryndamere: "You're fired!"

~~ Rioter 1~~: "Rift Herald was a great idea. How can we make it better?" Tryndamere: "Rift Herald was a great idea. How can we make it better?" then change rioter numbers

Busty Demoness1 votes

{quoted}

~~ Rioter 1~~: "Rift Herald was a great idea. How can we make it better?" Tryndamere: "Rift Herald was a great idea. How can we make it better?" then change rioter numbers

Don't think it particularly matters.

LordGeovanni1 votes

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=000200010000,timestamp=2017-09-16T08:21:40.532+0000)

Don't think it particularly matters.

It does because tryndamere comes out of no where and you cant have the same rioter that is proposing the changes be thrown out or fired. i assume this is based on the meme where the guy gets thrown out of the window for suggesting the obvious sensible answer over the other 2 kiss ass stupid answers.

Busty Demoness1 votes

{quoted}

It does because tryndamere comes out of no where and you cant have the same rioter that is proposing the changes be thrown out or fired. i assume this is based on the meme where the guy gets thrown out of the window for suggesting the obvious sensible answer over the other 2 kiss ass stupid answers.

Actually, the joke is that Tryndamere is throwing him out for suggesting that it should be balanced before they push it to live.

Therefore, it does not matter whether or not Tryndamere suggests it.

LordGeovanni1 votes

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=00020001000000000000,timestamp=2017-09-17T10:22:07.328+0000)

Actually, the joke is that Tryndamere is throwing him out for suggesting that it should be balanced before they push it to live.

Therefore, it does not matter whether or not Tryndamere suggests it.

okay then but it then loses the resembalance to the meme its based on.

rework trundle10 votes

Why not just remove towers at this point and fight for inhibs already?

Don Spaghetti4 votes

Oh hey stoneplate's active has a 4 second duration

if you use them at the same time I think chogath can one shot a turret

Buggy Cavalier1 votes

[{quoted}](name=Don Spaghetti,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0003,timestamp=2017-09-14T14:23:02.810+0000)

Oh hey stoneplate's active has a 4 second duration

if you use them at the same time I think chogath can one shot a turret

Yeah dude, chogath abilities work on turrets. -Snip-

TwitchInMyPants4 votes

[{quoted}](name=Good Kush69,realm=EUW,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=00030000,timestamp=2017-09-14T15:43:35.169+0000)

Yeah dude, chogath abilities work on turrets. -snip-

Uh

That new rune scales on HP and Cho'Gath has amazing HP scaling from feast passive

I'm pretty sure that's what he's talking about given he said nothing about Cho's abilities

Mordepool1 votes

[{quoted}](name=Don Spaghetti,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0003,timestamp=2017-09-14T14:23:02.810+0000)

Oh hey stoneplate's active has a 4 second duration

if you use them at the same time I think chogath can one shot a turret

It empowers a AA which is physical damage. Which gets reduced. Like. WTF are you trying to say

Lord Dusteon1 votes

[{quoted}](name=Don Spaghetti,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0003,timestamp=2017-09-14T14:23:02.810+0000)

Oh hey stoneplate's active has a 4 second duration

if you use them at the same time I think chogath can one shot a turret

Even with Stoneplate active putting him to 12k health Cho would only deal slightly under 2k damage. If stoneplate's active effects the damage (which it should), that's reduced even further to ~800 damage.

Also, you'd be giving up at the minimum the 5 + 1% max hp heal your allies get for attacking anyone you hit with E or Q. Which is probably more useful.

DuskDaUmbreon1 votes

[{quoted}](name=Don Spaghetti,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0003,timestamp=2017-09-14T14:23:02.810+0000)

Oh hey stoneplate's active has a 4 second duration

if you use them at the same time I think chogath can one shot a turret

Won't work. You'd have to activate them both at the exact same time. As in literally the exact same time. You can't even be the tiniest fraction of a second off, as it looks like a channel, so you can't activate stone plate during it, and stoneplate'll wear off before you do the damage if you activate the rune after it.

And that's ignoring travel time. Depending on how Riot did it, it's literally impossible for Stoneplate's bonus health to help for it.

Busty Demoness2 votes

{quoted}

Won't work. You'd have to activate them both at the exact same time. As in literally the exact same time. You can't even be the tiniest fraction of a second off, as it looks like a channel, so you can't activate stone plate during it, and stoneplate'll wear off before you do the damage if you activate the rune after it.

And that's ignoring travel time. Depending on how Riot did it, it's literally impossible for Stoneplate's bonus health to help for it.

Recall is a channel, and you can ward during it.

Also, according to a Rioter on the OLD forums, if stoneplate is activated first, it will still give the bonus damage even after the HP wears off because the cast only looks at the state when the cast was made for the purposes of CDR and damage.

Vacus1 votes

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=000300030000,timestamp=2017-09-14T18:10:33.305+0000)

Recall is a channel, and you can ward during it.

Also, according to a Rioter on the OLD forums, if stoneplate is activated first, it will still give the bonus damage even after the HP wears off because the cast only looks at the state when the cast was made for the purposes of CDR and damage.

They have been updating a lot of stuff to work off 'stats at time of impact' instead of 'stats at time of cast', though.

So it's reasonably likely that it will deal damage based off your stats at time of impact.

{quoted}

The damage seems pretty low. I feel like you can just bash at the turret and deal more damage.

375 + 20% max HP per 4 seconds versus autoattacks: AD * (attacks per second) * 4 damage.

Too many variables to actually calculate directly, but we can simplify it a little; if 93.75 + 5% max HP is greater than AD*AS (as in attacks per second), then it will deal more damage.

If we assume that the tank in question has 100 AD and 1 attack per second, that would require them to have 125 max HP to match it. If they have 200 AD and 2 attacks per second, it would require 6,125 HP to match.

Realistically, given tank stats, it's going to be an increase over just whacking the turret. It might not be an enormous massive increase, but it will be more than just hitting it.

x Wyvern x1 votes

[{quoted}](name=Don Spaghetti,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0003,timestamp=2017-09-14T14:23:02.810+0000)

Oh hey stoneplate's active has a 4 second duration

if you use them at the same time I think chogath can one shot a turret

Cho with 10k HP (not much fed): 2375 every 60 seconds. Its even more than the herald.

TheRiddum4 votes

Yeah some of these new runes look like they are going to completely fudge this game up.

Buggy Cavalier4 votes

Have you ever seen malphite or sion taking down turrets? it's sad as fuck, you take 300 years.

This fucking rune is 375 BASE DAMAGE+20% MAAAX HP+ IN TURRET RANGE FOR 4 SECONDS TO CHARGE UP.

4 seconds is a lot of time. If you're a bruiser or an adc that is staying around a turret for that long you will get blown up.

I'm also willing to bet that if adcs want to pick this mastery they will have to sacrifice a lot of raw damage from other runes which makes it most likely not worth. I think you people are whining way too much.

Also it's fucking pre-season, every pre-season it's a clown fest

Hammermancer1 votes

[{quoted}](name=Good Kush69,realm=EUW,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0006,timestamp=2017-09-14T15:37:39.982+0000)

Have you ever seen malphite or sion taking down turrets? it's sad as fuck, you take 300 years.

This fucking rune is 375 BASE DAMAGE+20% MAAAX HP+ IN TURRET RANGE FOR 4 SECONDS TO CHARGE UP.

4 seconds is a lot of time. If you're a bruiser or an adc that is staying around a turret for that long you will get blown up.

I'm also willing to bet that if adcs want to pick this mastery they will have to sacrifice a lot of raw damage from other runes which makes it most likely not worth. I think you people are whining way too much.

Also it's fucking pre-season, every pre-season it's a clown fest

https://www.youtube.com/watch?v=nRB8Jor8tPs

AmazoX4 votes

Pick this rune, Pick Yorick, Get Rift herald, use summoning jutsu and win.[sg-syndra]

Support Evelynn2 votes

This will be taken on Shen and that's p much it. Not many tanks are great for split pushing, and this gives up other "runes" for teamfighting.

ZT Xperimentor2 votes

May as well just make a deathmatch map at this rate.

Warlord Scrap2 votes

[{quoted}](name=ZT Xperimentor,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0008,timestamp=2017-09-14T16:06:23.642+0000)

May as well just make a deathmatch map at this rate.

you mean summoners rift isnt.

ZT Xperimentor1 votes

{quoted}

you mean summoners rift isnt.

Sad laugh I remember when it wasn't.

TwitchInMyPants1 votes

Perseverance

    After casting a Summoner Spell, gain 25% Tenacity and 25% Slow Resistance for 10 seconds. Increase your bonus Armor and Magic resist by 10% for each Summoner Spell on cooldown.

Skarner/Nasus/Singed pressed ghost

IT WAS SUPER EFFECTIVE

meowwow73 votes

{quoted}

Perseverance

    After casting a Summoner Spell, gain 25% Tenacity and 25% Slow Resistance for 10 seconds. Increase your bonus Armor and Magic resist by 10% for each Summoner Spell on cooldown.

Skarner/Nasus/Singed pressed ghost

IT WAS SUPER EFFECTIVE

i'm just waiting for vandiril to make a new tenacity garen with it and cleanse

TNHA Baritone1 votes

We don't know if there are any future changes for turrets though. This post would be reasonable, but we can't assume they aren't buffing turrets.

PPPPPPPPPPPP2701 votes

The damage seems pretty low. I feel like you can just bash at the turret and deal more damage.

Daunt1 votes

Well you can also look at it differently. With other champions being able to take turrets faster we might see less ADCs since they will no longer be the only option for sieging turrets.

Baconstr1pz1 votes

good, more game innovation. its not tower defense its nexus defense

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