Show me your new rune pages for your favorite champions

Chibi Templar·9/27/2017, 7:38:57 AM·3 votes·3,921 views

http://na.leagueoflegends.com/en/featured/preseason-update#runes

For myself, I'm really interested in playing Shen again. I really didn't think too deeply on this, but it all looked pretty good, so im rolling with it. https://i.imgur.com/s1YmO7y.png

Tier 1, Grasp of the Undying for damage(and +5 health!), or Aftershock for defense seemed pretty solid. That is, if Aftershock activates from Shadow Dash. Guardian might be interesting if you're teaming up with buddies to protect one specific unit, but it would probably make laning phase needlessly more difficult.

Tier 2, Perseverance for a potential 14% resistance boost is great, but that conditional to have your sums on cooldown. Demolish would be straight up hilarious. Fount of Life doesn't seem like it offers enough. Having 7% resistance boost just from teleporting back to lane is great.

Tier 3- Conditioning seems like the only choice. Can't say i'd ever look at the other two for shen.

Tier 4- Overgrowth seems pretty obvious since he wants as much health as he can get. Second wind's lane safety seems like it would be good against ranged top lane, but if you go inspiration, biscuit delivery should be sufficient enough to keep you in lane.

Secondary- inspiration for more health Tier 1-2- Biscuit delivery for reasons stated above.

Tier 2-2- Celestial Body for more health. 5% less damage against champions is more than a worth while sacrifice considering how passive shen plays anyway.

So far, I'm really excited for these new runes.

######what the fuck. two threads in two days that i'm praising the devs. I must be sick.

22 Comments

Sukishoo9/28/2017, 4:38:53 PM2 votes

This one is pretty great

https://i.imgur.com/7U0KcP5.jpg

Been using them on the PBE and it's awesome on Janna.

(Kleptomancy is the name of the missing one)

Rockman9/28/2017, 3:27:11 AM1 votes
Rockman9/28/2017, 3:42:58 AM1 votes

idk wtf to do with Bard tho

http://puu.sh/xKHeM/0285d70b61.jpg

Variks the Loyal9/28/2017, 4:24:47 PM1 votes

This is what I've got for Skarner. LOTs of Movement Speed and Slow Resistance so you can just run to the backline instead of needing to Flash.

http://na.leagueoflegends.com/en/featured/preseason-update/8100-8124?build=11000206

Chortle9/28/2017, 5:36:46 PM1 votes

Zyra

https://i.imgur.com/xwkUXfL.png

or

https://i.imgur.com/ux5kvXe.png

Not sure how reliable Arcane Comet is going to be, but Electrocute is easily activated with any 3-hit combo since her plant AAs count as a unique source of damage. Sorcery hands down has the better runes over Domination, but I will have to try both to be sure which I prefer.

Magic hat is awesome early and just gets better throughout the game. Grab all free CDR so you have more magic pen through itemization.

Leaf of the lake9/28/2017, 7:18:52 PM1 votes

Been playing a lot of AD Janna top since her rework, so I tried making one for her

http://na.leagueoflegends.com/en/featured/preseason-update/8000-8003?build=00101148

https://i.imgur.com/hl9BU9X.png[/img]

For how relentlessly she attacks melees in the early game, Press the Attack will be better than Lethal Tempo. I might still take Lethal Tempo on Lulu, though, simply because of how well she scales with AS.

AlienPrimate9/29/2017, 1:04:19 AM1 votes
Sohleks9/29/2017, 1:19:28 AM1 votes

Every carry will have to have sorcery primary or secondary for the huge ad/ap or cdr increases.

Inspiration meta will be right around the corner then too.

Critmaster Garen9/29/2017, 10:01:45 AM1 votes

im actually pretty interested in dark harvest right now. it seems like a weird mastery, but might give you some decent lane pressure whenever you collect a soul.

the important part is that the damage bonus is not consumed on anything but structures and champions, so whenever you collect an orb in lane you can go in for a trade or zone your opponent for 20 seconds.

i fear its going to be really op on ranged champions who can use it to get some powerful poke damage on you. there is no penalty for ranged champions and it just keeps stacking.

whenever they kill a cannon minion they can just go in for an auto attack poke with a lot of extra damage.

otherwise its a good splitpush rune, since youre constantly going to get souls by pushing sidelanes, and they give you extra damage to turrets.

REALLY disappointed that the cleptomaniac keystone in inspiration didnt get the auto attack range increase on its spellblade effect (yet). otherwise i might have went into inspiration with garen to get 300 range decisive strikes.

Catastrop9/29/2017, 12:17:42 PM1 votes

This is going to be my Lissandra page

https://i.imgur.com/lkJnuWo.png?1

As someone who enjoys a item 3030 centric build, there's usually pressure to get some CDR as soon as possible after building. This takes off of a lot of that pressure while also giving me amazing ultimate uptime for more frequent aggressive plays. One thing that's going to change from match to match is definitely the cookie, which I'll swap out for Stopwatch in certain high pressure match ups.

Leblanc

https://i.imgur.com/PKBy88N.jpg?1

Pretty self explanatory if I do say so myself.

Nami Rakan

https://i.imgur.com/FM42F3F.jpg?1

This one's fairly self explanatory as well. This one is more Nami's than Rakan's, the difference between their pages isn't that big though. For Rakan, I'll use Aftershock instead of Guardian, and like with Liss swap out the cookie for stopwatch. I've considered also going for Celestial Body as opposed to Cosmic Insight on both of them though, especially hyper aggressive poke match ups that around bound to become plentiful with new runes in general.

Busty Demoness9/29/2017, 1:17:52 PM1 votes

MissFortune

http://na.leagueoflegends.com/en/featured/preseason-update/8000-8003?build=00020118 If I want to focus on an early end and/or don't expect to kill enemies too often.

http://na.leagueoflegends.com/en/featured/preseason-update/8000-8003?build=00020026 If I expect it to be a bloody match and they aren't very durable.

On the plus side, Lethality as a whole will automatically be tuned down with this update. Riot will probably end up putting some of that back into Lethality items by increasing the Lethality given, though.

Jackom19/29/2017, 2:20:21 PM1 votes

Yorick

http://na.leagueoflegends.com/en/featured/preseason-update/8400-8437?build=30120223

Resolve is pretty straightforward, but just to add some explanation:

**Grasp **- the health stacking doesn't seem insane, it's not like I'll be able to auto every 4 seconds, all game long. I'll be lucky if it'll give me 150-200 health. Not bad, but not great either, compared to the other keystones. Guardian could be a choice, since Yorick can't engage on his own, and if I have to peel for other allies, this keystone might provide some good utility. **Demolish **- Yorick doesn't need to stick to a target as much as other juggernauts, so I think persevearance will be that useful. Font of life might become a choice, for the same reason as the Guardian keystone: E is a slow, and I prefer IBG over trinity on yorick almost always. Demolish simply enhances Yorick's identity of a split-pusher, and synergizes with Grasp. **Conditioning **- I don't know if the other two options are able to stack every time I heal for at least 20 health, I'm inclined to think that it'll just refresh the duration. Which makes both options far inferior to Conditioning. Also, Yorick's self-healing isn't as great as that of other juggernauts anyway, so it don't think he'd make full use of either iron skin or mirror shell. **Overgrowth **- Yorick's damage doesn't scale off health sure, but the mistwalkers and the maiden get bonus health based on yorick's own max health. So the more the merrier. Second wind looks like it can make tanks and juggernauts almost unkillable, could be as good a choice or even better, we'll see. For now though I want to go with overgrowth.

Domination just doesn't fit for any juggernaut, and I didn't find anything interesting in Inspiration. Precision also has nothing really notable, tenacity isn't really amazing with all the knock-ups and knock-backs right know, and I don't really feel the need for more damage vs champions. Sorcery on the other hand: **The ultimate hat **- I don't know how good it'll actually be on yorick, but I always get IBG and BC (ghouls are good at stacking it), I know I'll get full CDR. Add to that the effect of this rune, and I should be able to summon the maiden pretty often. 40% + 15% CDR on a 100 sec ult = 45 sec CD on Maiden = no turret is safe. **Transcendence **- A build I like is Black Cleaver + Iceborn G. + Spirit Visage. Let's say I want to add Warmog's, that's 20% excess CDR. Transcendence also gives 10% on its own. That's 30% CDR, that is converted into (1.4 * 30) 42 AD. Let's say I take Titanic or Sterak instead of Warmogs, it's still (1.4*20) 28 AD; not as amazing, but it's far better than just wasting 20% CDR.

I'm sure that there are other, better, rune pages for Yorick, but this is the one I came up with.

SupaDevilJuice9/27/2017, 12:59:15 PM1 votes

This is the best I can see for my home girl.

https://puu.sh/xK7My/ec3e242264.png

I don't really like it that much, but it's sadly looking like the most familiar one for her.


Alternatively, to use the more Fervor style, this one might be K:

https://puu.sh/xK7Rn/7a2ce662b8.png

Only real problem I have with it though is that all the secondaries just give attack speed.


This one will probably be the meta choice though. I fear the day.

https://puu.sh/xK7Yf/28ba78b7a2.png

Support Evelynn9/29/2017, 2:24:23 PM1 votes