Spin to win and healing passives need to be stopped
So it has been bothering me for awhile now.. Why does Garen's passive not get stopped by all damage, just champ damage? And why can't his spinning be stopped by stuns? Why not have the passive get put on cooldown from monster or minion damage as well as towers and champs? Garen defies the laws of the other skills and abilities as he is right now. His ult is something I won't get into.. fix the first 2 and he will be easier to deal with.
