RIOT; about the upcoming Assassin update
First of all English is not my native language, Sorry for it.
Over the years there were always some issues about Assassins.
"Assassin" comes from "Hashassins" which you guys already know. What an assassin should do, how it works?
Answer is simple, they are fragile but they can take down a targertvery quick in stealthy way or tricky. In league of legends, most of the assassins have AoE damage. Talon is an assassin but he plays like a bruiser. He goes in 1v5, kills his target plus he deals unnecessary damage to others. This isnt a defination of an assassin.
Rengar is an assassin always was and always will be, if he is ultra fed, he jumps 1v5, kills enemy adc, maybe sometimes even support, then he keeps dealing massive damage before he dies.
Lb is actually an assassin but people play her as a DPS mage. Because her damage is too much comparing to her CD's. Veigar can 1 shot a target, so does LB. Veigar is being played for his massive burst and his CC. Lb is played for utility mage. You cant gank her, she has no issues agaisnt any other mid laners, in the worst scenario she will roam to bot whenever she wants and get feed easily. This creates some serious issues, since she can get easily snowball, her damage will always be more than a typical DPS mage. Because they can't snowball as easily as LB.This is all happening because her kit doesn't work like an assassin. She deals massive damage to anyone.
I want to you make assassins even stronger, or broken but balancing them into killing only 1 target.
So, an ideal team can have 1 assassin every game. Jungler, Top, Mid doesn't matter. The fedness level of assassin will be determined as how fast he can kill his target compared to enemy assassin's. So its gonna be basically a secret war between 2 assassins.
This is what you should do to balance them, converting them to a fighter won't change anything. Jarvan isnt an assassin he is a diver but he can do better than most of the assassins in the game which creates more issues.
If you somehow change Assassins damage from mostly AoE to single target, and giving their skills more damage but increasing CD's massively you will balance them. Enemy assassin will try to kill your adc, yours will try to kill Enemie's. So, basically whom's support is the best, he will win the game. This is how an assassin gamestyle should work. In every other moba game, actually in every game, every book, every movie this is how assassins work. They kill one target then they leave. Because they can't fight. But zed,rengar,kha,lb,akali will never leave. Because they are more fighter than an assassin.
Sorry again for my Bad english but I hope you guys understood what I meant to say.
Maybe some changes on ARMOR PEN calculations will help to solve 3 assassin team's. Let them deal no damage to tanks but lifesteal can work differently so in a 1v1 situation an assassin wont be able to kill a tank but he will survive at least.