I think Ignite is even more ridiculous than before

BLIGHTBRINGER··2 votes·682 views

So what if it does less damage at later levels, it's way too overuse-able now thanks to the massive cooldown reduction compensation buff it got in return. I just played a game where I got ignited about 12+ times.

###How is this fun or interactive for a point-to-click spell with a 180 second cooldown that applies Grievous Wounds, does True Damage, and reveals you even when out of your champion's vision range for 5 seconds?

(it gives 3 things in on one Summoner Spell, where as other Summoner Spells are limited to doing one thing only, why is Ignite an exception)

  • It can be even reduced to much less of 153 seconds with Ionian Boots of Lucidity (+10% Summoner Spell Cooldown Reduction) + Cosmic Insight (+5% Summoner Spell Cooldown Reduction)

1 Comments

iiGazeii2 votes

The cooldown got reduced by ~14%, whereas the damage got reduced by 12.5%-~19%. It's a side-grade, not a direct nerf.

It got an increase in uptime at the cost of all-in potential, encouraging people to get in close and try to kill someone more often, but with a slightly greater chance of failure.

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