@Riot: If game engine tech weren't an issue, would you make a 2-player Champion like Cho'Gall?
Cho'Gall has to be the most unique hero in any MOBA I know of, since he requires 2 players to actually control him. One player controls movement, the other tags along for the ride and provides powerful spell damage. He's capable of beating any opponent in one-on-one, but requires good teamwork between the two players controlling him (and, as a result of this requirement, he cannot be picked unless you're in a premade).
Here's a rundown of how he works (a bit out of date, though). https://youtu.be/FD5ug5jD-q4
This is something I think would be amazing in League, but I suspect the game's engine would not be able to accommodate it. But for the sake of argument, let's leave the game engine out of this.
Would a Cho'Gall-style Champion be a good fit for League's gameplay, or would it be toxic/incompatible/etc?