So Bard needs some changes... I think he's really weak.

Maximum Ao Shin··2 votes·1,996 views

His lane phase..

His Q moves incredibly slow, way too slow to reliably poke with, and the stun is so conditional you may as well only use it for disengaging. Compare this to supports with similar poking jobs, Lulu, faster missile, much more damage, more slow %, much longer range. Nami has a targeted ranged poke. Even Soraka's Q is more reliable because it can be used through minions. His Q needs quite a few things, more damage, more missile speed, or having a mechanic that dictates that his Q can't hit two minions, this would allow poke through minions, but wouldn't really call for an increase in damage or speed. This way he can at least get a stun off every once in a while.

W is a no brainer to get early on, but what purpose does it serve after laning phase? It's great to throw three of these down in your lane and not have to worry about too many health pots, but after lane... you kind of just run around throwing it on people as a pure speed boost. Maybe make the time it charges up scale with ult rank? R/0=10 seconds, R/1=7 seconds, R/2=5 seconds, R/3=1-3 seconds.. This would allow at least some use of his W come late game.

E is pretty good for me, it's useful for sneak attacks, and of course ganks.. I'm not sure I would even touch this skill, perhaps give an alternate cursor when highlighting a part of the skill you can travel through.

R is awkward. The range on the indicator does not match the actual radius of the skill. That should be fixed, and the travel distance can take some getting useful, but this skill is incredibly high skill ceiling. I found myself doing calculations in my stupid head as to what i should ult, the enemy or my allies (who had to wait for cooldowns, etc. And I had tried to cast it right on top of myself to dodge a Karthus ult the first time, and messed up by casting it way too late, but I had gotten the hang of it after that.

The chimes.. The chimes need to give scaling XP, even if it was just like.. 2 per minute, up to a cap. They are there solely to help Bard scale into late game. If you're Bard with like 60 chimes at 40 minutes, you're not going to be contributing much at all... But that's what this post is about, isn't it?

TLl;DR, what is Bard's role as a late game support? Other than the niche responsibility of ulting a single enemy FAR out of position so your team can secure a kill?

5 Comments

disregardable1 votes

You're clearly just not good with him yet. Bard is OP.

Buttigieg 20201 votes

[{quoted}](name=The AFK Farmer,realm=NA,application-id=3ErqAdtq,discussion-id=zrKlocLy,comment-id=0000,timestamp=2015-03-14T02:08:41.143+0000)

You're clearly just not good with him yet. Bard is OP.

Bard is balanced what is op about him?

disregardable1 votes

His extremely consistent, easy to use stun makes him OP. He is basically Blitzcrank with a heal.

DisasterSola1 votes

[{quoted}](name=The AFK Farmer,realm=NA,application-id=3ErqAdtq,discussion-id=zrKlocLy,comment-id=0000,timestamp=2015-03-14T02:08:41.143+0000)

You're clearly just not good with him yet. Bard is OP.

Not OP. Hes certainly strong in the support role, though.

@topic Q: Its slow and close range because bard is meant to be within range of enemies all the time; his Q isnt poke, at all. Its a slow with a conditional stun. Its also meant to be late-game supplementary waveclear.

W: its a strong heal. And it can be used during team fights, or BEFORE team fights to set up. Like if youre bating baron or dragon, putting heal bubbles nearby can save lives. Its just a stationary heal bubble.

E: ... No one ever had this problem on PBE. You click the center circle. Do you need a map to tell you that you need to hit the center of the thing?

R: His ult is very useful; you should ALWAYS be using it to secure runaways or stop teamfights for a moment. In PBE, i used his ult many times in 5v5 teamfights to let my team get their CDs reset, or use it to stop a group of runners.

His passive isnt meant to help him scale into the late game, either. Its meant to help him roam without going terribly, terribly behind (which most roaming champions suffer from, greatly)

Vll5tQL3xS1 votes

I agree bard is extremely weak. I think he needs more damage in his kit. I think his ult needs to have delayed damage on it. After the stasis is lifted any enemies left in the circle after a certain amount of time take damage. This should be scaled on where they are inside of the circle. It would give his ult more reliable cc and casting a bad ult isnt the end of the world.

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