I wish ADCs played more like Fighters/Battle Mages
Everyone is complaining about the incredible damage creep,and i think a lot of it has to do with ADCs and crit. e.g Crit does lots of damage so tanks get buffed,ADCs cant kill a tank fast enough before they die so a support gets buffed,Assassins are now useless so they get buffed etc.
What i think might benefit all is a complete overhaul of the marksmen,more specifically adc,class. Insted of being team oriented,squishy,glass canon that holds most of your team damage in his hands,why not just even the playing field. Remove crit,or at least add some different items that will make ADCs feel more like Ranged bruiser DPS champs. You would probably need to lower their AA range,but instead of going all crit, You'd go for items like BoTRK,Trinity,and possibly some other items that are specifically introduced for the marksmen role,for example an AD version of this new Liandry,or something like a reworked Phantom Dancer that would give you AD instead of crit and some HP maybe
Its important to note that most of their damage should be in their abilities,preferably low-medium cd low-medium damage abilities that you can use often to DPS,similar to Swain or Ryze Q. That way more of their damage will be in their abilities and less in their AAs so you don't get crited to death and you can actually dodge their damage
All in all after the rework the class would lose out on extra crit damage,especially vs squishy targets,but would be more durable,and would do good damage vs tanks. Esentially putting them on the same damage to durability ratio as mages/fighters,making them viable to go to any other lane while at the same time other classes would be more viable to go bot lane,or just be viable and be able to carry more,for example a bruiser top Jax wouldn't die in 2 seconds on the frontline since the ADC isnt doing 400 damage crits,but 200 damage per hit,giving him time to lifesteal and deal damage,the offset though is you can't flash instakill an adc no more than you could flash instakill Jax.
Team fights i think would be much more interesting with less damage in them,giving people more time to dish out said damage,and actually do a rotation or two before they die,also 1v1s as an adc wouldn't feel like nuke or be nuked,you could actually go for those epic 10-15 seconds duels.
Edit: Im an ADC main since S1,i dont think crit is op,i'd just like more AD caster type ADCs that focus more on their abilities and can build something other than crit,a good example of this is Ezreal Another good example of what i have in mind is Swain/Ryze/Cassiopea ,Low CDs,Ability based DPS while also being somewhat durable,like i already mentioned maybe a new item for an ADC that gives AD AS and some HP,by saying that we should delete crit i dont mean its op,i just want it out of the way for something new,a new playstyle for a Marksmen class,somewhat durable AD Casters
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