mid kog'maw is played more than adc kog'maw.
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riot said they'd ultimately nerf it if it came back into popularity
yeah but i want adc kogmaw to be viable :( I dont give 2 rats about ap kog'maw
me too bud. I have 400 ranked games of Kog'Maw and 200 in normals. It is upsetting to see him go from good to absolute garbage. Me and Rebonack have been trying to find a solution for a month now.
me too bud. I have 400 ranked games of Kog'Maw and 200 in normals. It is upsetting to see him go from good to absolute garbage. Me and Rebonack have been trying to find a solution for a month now.
Or at least trying to get Riot to acknowledge that there's a problem and actually talk to Kog's playerbase about it.
Unfortunately plants and crystal scepter are more interesting.
Most are not satisfied with plants and RCS can be an easy fix, I have no idea whats taking so long. If they need testers for Kog'Maw, sign me up.
I enjoy both builds.
But Riot has promised to destroy AP Kog if he's ever good. And with the degree Riot has managed to cock up Marksmen Kog that looks like an inevitability.
Early-game basically consists of sitting underneath your tower and farming while the enemy tries in vein to kill you. They'll try so hard to dive that your jungler basically has free reign and your team won't be ganked too frequently.
Mid-game consists of you immediately clearing the minion wave from a safe range and possibly looking for roam opportunities. Unless you are dove, the enemy can't push whatever lane you are currently in.
I'm not a huge fan of the build on Champion.gg either. Personally, I like AquaDragon's old build for him:
