"No Counters Allowed - Champions aren't allowed to Suck" Article by Stonewall008

darkdill··2 votes·480 views
Champions Aren't Allowed to Suck: No Counters Allowed

Pretty thorough argument as to why Riot seems to hate hard-counters with a passion, and why they seem to disallow Champions from sucking in certain situations.

Let's hear what the Rioters have to say about this.

2 Comments

Hayaishi21 votes

Yet champions do suck.

Sire Hippington1 votes

For them hateing hardcounters with passion, they really do their best to create them lately [slayer-jinx-unamused]


Yes, avoiding hardcounter leads to the problem of really getting very destinct strategic niches and leads to somewhat similar champions in each class. However, going for hardcounters is imo very bad for gamehealth and balance, as most of the game would already be decided in champ select. Think of rock, paper, scissors. It's nice to beath some time dead, but overall not an engageing game as it lacks depth. You pick stone, i pick paper, i won you lost and thats it. With a higher emphasis on strategic niches and thos hardcounters, champselect would turn into a game of rock, paper, scissors, though a bit more complex as there are teams of 5 on each side. Most games would be over at champselect already and the team with the superior draft would need to deliver some massive throwing to loose it. And if you are stuck as a stone vs paper for atleast 20 min, that sucks massively.

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