Make Tibbers scale like Daisy?
Tibbers falls off come late game when his HP and Armor/MR simply aren't enough to stand up to all the damage flying around. Now that we have Daisy, perhaps it's time to patch the bear up a little?
Tibbers falls off come late game when his HP and Armor/MR simply aren't enough to stand up to all the damage flying around. Now that we have Daisy, perhaps it's time to patch the bear up a little?
But unlike Daisy Tibbers deals damage :P
Daisy does damage as well. She just has fickle AI that doesn't always work how you might want it to. It's not like Daisy's tank scaling is all that great. It's actually quite weak, but at least she scales a litte survivability wise.
daisy was designed around being a tank, tibbers was designed based around dmg.
If she was made to tank then she wasn't made very well. She has a 50% ap bonus to hp and a 5% bonus to armor/mr. So 300 AP gives her a whopping 150 hp and 15 armor/mr. Her attack damage actually scales much harder than her survivability.
you want to buff tibbers, the psyco bear from hell......i wish i could argue with you but if it happens i just need to witness the map completely erupt and the game break under the pressure of basically the joker reincarnate.
I get what you are saying but after the buff of the chase down I don't think it would be health, I could see some but not much if any
By the way, Annie's got a 54% win rate so she'll most likely receive nerfs instead of buffs.
Hey, sorry for being OT but did your thread about Morde passive get deleted?
you're asking for a buff?
for annie???