out of all the Ornn buffs coming
having
as an upgradeable for his passive is so much more reasonable than building this expensive hunk of junk
as a mage.
having
as an upgradeable for his passive is so much more reasonable than building this expensive hunk of junk
as a mage.
It honestly doesn't matter what gets to be upgraded. It'll cost the same. It'll grant roughly the same stats. And it'll still only worth buying at 6 items.
he needs to have upgrades for far more items than he has. also the
upgrade is hot garbage
I get it on Ezreal. Oh wait
Broken champion not broken item
You think EZ is broken?
His Kit Design is broken and the he breaks many items leading them to be gutted for other people.
was a fighter item and gutted because ezreal couldnt keep his hands off to need 250 armor to be useful.
Eh, I can see what you mean.
RIP Spirit of the Elder Lizard RIP Runeblade RIP Old Runic Echoes RIP Iceborn Gauntlet RIP Luden's Echo RIP Manamune
All of these items have been nerfed, nerfed to only be good on Ezreal, or removed because of Ezreal.
Ya think they would just nerf Ezreal or something. Yeesh.
you forgot
which got changed partly due to Ekko just like IBG. I think mana mune got nerfed too but i cant remmember.
really? i actually like it. it one of the few (only?) upgradeable items that buff the passives and not just the resistances and damage.
what passives does it buff it looks exactly the same to me
the move speed so i guess 1
the moment speed passive (rage) is exactly the same. the other movement speed is a stat just like attack speed is a stat not a passive. and only in that upgraded form it has as much movement speed as static shiv
well its the only stat that isn't resistance or damage.
Neither is attack speed. but just like attack speed it compliments resitance and damage and make both more effective
well move speed is a neutral stat doesn't favor attacking or defending more than the other. Unlike attack speed, which is only useful in attacking.
Wrong They are Neutral stats but in that the help with bot attacking and defense. More movement speed allows you to catch what you other wise wouldnt have been able to catch and run away from what other wise would have caught you. Attack speed increases your dps and in turn increases the amount of use you get from life steal and other on hits..
you basically said the same thing I said about move speed but longer...
attack speed by itself is only useful as an offensive stat and life steal or on hit effects only works by...
attacking. They only have value/use when attacking. It provides zero use when not attacking which makes it only an offensive stat.
Armor lets you live longer so you can fight longer must be an offensive stat.
done
Entirely disagree with that idea, mostly because from what I can understand the items were chosen to make certain classes more relevant (triforce for things like irelia/jax, cleaver for AD assassins). Buffing what is easily the most-built AP item would push it towards its former territory, where it was considered "broken" in some cases.
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better than having to go out of my way to build death cap which i very rarely build to get value out of Ornn's passive as a mage.