Diamond support main, Level 7 Bard, Level 7 Tahm, Level 7 Galio.
I agree with the sentiment that supports should not do damage, at least not as much damage as carries, it is simply not their job in this game and they have been balanced around that, this is not dota. Such mage "supports" as brand and zyra are extremelly toxic and should not be allowed to do what they do now, because they are secondary carries currently. This does not mean that support should not have any damage again, but it should not be overbearing.
I disagree with the "strong impact" because it is such a vague term. What does it mean? I think me stunning or ultying the enemy makes a strong impact, or when i play a healing support, i can see that my healing has a strong impact. But there are such players that see the only strong impact, when they deal damage and nothing else. As such i disagree because it is so vague and personal, support is always the role that is chosen by those dedicated few, in every game actually, because there are simply more people who care only about damage dealing.
Debuffs are not antifun, they are a part of the game, who the fuck says that? Such retards should be hit on the heads with basic game balance rules. Debuffs are good, and i think more of them should be implemtented for the supprt class so it would make them more unique, for example in dota you have characters like Bane who are premium debuffers, you have champs with passive debuffs such as Omniknight or even champs like Io, who have 0 fighting capabilities but are really good supports.
You can't shield/heal too much. Agreed partly, there are limits, but currently we have not reached them, even before this season i could basically give a second life to my adc with healing supports, it is currently still alright, if it gets out of hand then it should be nerfed, just because of overall balance.
And again, warding, warding is not supposed to be fun, it is a NEEDED function. I already am sick and tired of people saying how it is not their job to ward. No, it is your job to ward your lane and then ward the main places, why? You are the support, the one who is not as reliant on items as the others, one who can buy subpar items for their effects. And they have to be subpar items, otherwise everyone will buy them and game balance will be fucked in regards of vision.
But i agree that sighstones should have diversity, as in, some of them should be for healers/shielders, other for tanks, other for poke supports. But it is a needed item that should not be buffed.
Also, support itemization (And all other itemizations too) should be expanded, because now we have a limited selection of items, and no actual choices, unlike in Dota where you have to choose carefully in every game.
Honestly, i dont see many problems with the support class. It will always be unpopular, and making it popular would require to change an entire class into something it is not. Support is the role, chosen by those dedicated few, who like helping others and do not need the spotlight, those who know what they do good, and dont need recognition.
But that is just my 2 cents....