Completing a game now gives a chance for a random T3 Rune to drop.
Boom, I just solved your problem with runes.
This way you can get several runes for free by the time you want to unlock a champion (6300).
Boom, I just solved your problem with runes.
This way you can get several runes for free by the time you want to unlock a champion (6300).
There used to be a way to turn t1 and t2 runes into random t2 and t3 runes by combining 5 at a time. The low price of t1 runes even meant that you would, on average, get t3 runes that would have cost more than what you spent on the inputs.
The reality, though, was that you would probably get off-color runes or runes that were of a useless stat more often than anything else. Even if they were more expensive in the shop, no one in their right mind would use them so they were functionally worthless.
This system would just highlight how few of the runes are actually useful.
% hp runes are incredibly useful
but only on
in a 70 minute game lol
I mean, then people would grind IP for champions and get runes automatically.
Instead of grinding IP for runes and spending RP on champions like Riot wants you to.
This guy gets it.
This would only work if we delete useless shit like Time dead runes so that all drops would be good
This would only work if we delete useless shit like Time dead runes so that all drops would be good
I still don't understand why those exist.
You can't get towers when you're dead. Can't get objectives, can't kill shit unless you're Karthus. Even if it's 10% less time dead, you're still fucking dead and can't do anything and YOU'RE SUPPOSED TO STAY ALIVE.
lol
it's needed for off-meta
build in normals and maybe get reported for "inting"
I mean, there used to be a revive+TP full damage suicide karthus build that was used in pro play, even.
[{quoted}](name=See You At Baron,realm=NA,application-id=3ErqAdtq,discussion-id=zEAKkoPW,comment-id=00070000,timestamp=2017-02-18T07:45:54.949+0000)
I still don't understand why those exist.
You can't get towers when you're dead. Can't get objectives, can't kill shit unless you're Karthus. Even if it's 10% less time dead, you're still fucking dead and can't do anything and YOU'RE SUPPOSED TO STAY ALIVE.
lol
I mean, I could, if only they gve more than just 15% death time off.
Like if they gave 30-45% off death time then I could legitimitely see them being useful. As they are they're simply too insignificant.
They should buff Revival Quints from -5% Time Spent Dead to -33.33% Time Spent Dead.
Maybe if they do it based on champion performance. Every A is a tier 3 rune, every S- and higher is a Quintessence rune. So new players cant just get handed free runes for going 0-12, but they will have to learn the game and get to a half decent level at it before they start earning runes.
Way too low, S for non-quint and S+ for quint
or a rune page fragment collect 5 to get a free page
If this were to happen, accounts that have too many consecutive reports on them for botting shouldn't be able to get T3 rune drops.
That's too RNG for my tastes.
Personally, I'd like to see all runes available to everyone right as they download the game for the first time, but the slots would still be locked behind level gains to give a sense of progression. The game is grindy enough as it is when you log into a fresh account and don't want to buy a ton of champions and pages just to come close to competing on a similar level of someone who has been playing for a year (or 6.)
Plus, runes cost IP - which is grind time you could otherwise spend saving up for champions or a rune page, which I also believe should remain available to purchase with IP as well as RP just so there's still money in it. Riot doesn't lose anything out of this deal, and better yet, newer players will be more incentivized to continue laboriously grinding away when they know the barrier to entry is that much smaller.
I have played around 1200 normals. I would have 1200 runes. I would have every rune...
runes should be free, rune slots should cost ip and rp. and that's it. riot would have less useless runes in the system cuz we would only need the tier 3 ones. and still it wouldn't be as easy to rune yourself. you would still have to work for it, but not that much. :D
or just you know just increase all champion base stats and discard the rune system entirely
Make it so keys and chests drop more often but make it so they can contain three glyphs/seals/marks or one quint. Make it so you're more likely to get a rune than a skin or champ so that the rate of getting skins and champs from chests is still about the same as it is now and you have a way to get more runes.
OR
just roll with me
OR
We can just say fuckoff to the rune system and either replace it or scrap the system entirely and just tweak champion stats accordingly.
but where does $$$$$$$$$$$$ come
Correct me if I'm wrong, but I don't think you can buy runes with rp.
What about rune pages?
There are so many useless runes that this would do jack shit. Also there is a rune limit so in the end this would possibly do more harm than good.
Make a separate 1% chance for a 1% crit rune :3